* Adjustment: Update Bullet version to 3.24.

This commit is contained in:
Robert MacGregor 2022-06-27 10:01:08 -04:00
parent 35de012ee7
commit 4a3f31df2a
6148 changed files with 2112532 additions and 56873 deletions

View file

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#ifndef PHYSICS_CLIENT_TCP_H
#define PHYSICS_CLIENT_TCP_H
#include "PhysicsDirect.h"
#include "PhysicsCommandProcessorInterface.h"
class TcpNetworkedPhysicsProcessor : public PhysicsCommandProcessorInterface
{
struct TcpNetworkedInternalData* m_data;
public:
TcpNetworkedPhysicsProcessor(const char* hostName, int port);
virtual ~TcpNetworkedPhysicsProcessor();
virtual bool connect();
virtual void disconnect();
virtual bool isConnected() const;
virtual bool processCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
virtual bool receiveStatus(struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
virtual void renderScene(int renderFlags);
virtual void physicsDebugDraw(int debugDrawFlags);
virtual void setGuiHelper(struct GUIHelperInterface* guiHelper);
virtual void setTimeOut(double timeOutInSeconds);
virtual void reportNotifications() {}
};
#endif //PHYSICS_CLIENT_TCP_H