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* Adjustment: Update Bullet version to 3.24.
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6148 changed files with 2112532 additions and 56873 deletions
14
Engine/lib/bullet/data/table_square/LICENSE.txt
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14
Engine/lib/bullet/data/table_square/LICENSE.txt
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URDF created by Erwin Coumans
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Bullet Continuous Collision Detection and Physics Library
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http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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BIN
Engine/lib/bullet/data/table_square/checker_grid.jpg
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BIN
Engine/lib/bullet/data/table_square/checker_grid.jpg
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After Width: | Height: | Size: 32 KiB |
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Engine/lib/bullet/data/table_square/table.mtl
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Engine/lib/bullet/data/table_square/table.mtl
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newmtl table
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Ns 10.0000
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Ni 1.5000
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d 1.0000
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Tr 0.0000
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Tf 1.0000 1.0000 1.0000
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illum 2
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Ka 0.0000 0.0000 0.0000
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Kd 0.5880 0.5880 0.5880
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Ks 0.0000 0.0000 0.0000
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Ke 0.0000 0.0000 0.0000
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map_Ka table.tga
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map_Kd checker_grid.jpg
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61
Engine/lib/bullet/data/table_square/table_square.urdf
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Engine/lib/bullet/data/table_square/table_square.urdf
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<?xml version="1.0" ?>
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<robot name="urdf_table">
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<link name="world"/>
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<joint name="fixed" type="fixed">
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<parent link="world"/>
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<child link="baseLink"/>
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<origin xyz="0 0 0"/>
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</joint>
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<link name="baseLink">
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0.6"/>
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<mass value="0"/>
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<inertia ixx="0.1" ixy="0" ixz="0" iyy="0.1" iyz="0" izz="0.1"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0.6"/>
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<geometry>
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<mesh filename="table.obj" scale="0.6 0.6 0.08"/>
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</geometry>
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<material name="framemat0">
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<color
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rgba="1 1 1 1" />
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</material>
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</visual>
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<visual>
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<origin rpy="0 0 0" xyz="-0.25 -0.25 0.28"/>
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<geometry>
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<box size="0.05 0.05 0.56"/>
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</geometry>
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<material name="framemat0"/>
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</visual>
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<visual>
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<origin rpy="0 0 0" xyz="-0.25 0.25 0.28"/>
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<geometry>
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<box size="0.05 0.05 0.56"/>
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</geometry>
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<material name="framemat0"/>
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</visual>
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<visual>
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<origin rpy="0 0 0" xyz="0.25 -0.25 0.28"/>
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<geometry>
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<box size="0.05 0.05 0.56"/>
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</geometry>
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<material name="framemat0"/>
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</visual>
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<visual>
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<origin rpy="0 0 0" xyz="0.25 0.25 0.28"/>
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<geometry>
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<box size="0.05 0.05 0.56"/>
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</geometry>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0.6"/>
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<geometry>
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<box size="0.6 0.6 0.08"/>
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</geometry>
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</collision>
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</link>
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</robot>
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