mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-23 05:15:34 +00:00
Merge pull request #1214 from bpay/cppcheck-cleaning
Fix some issues flagged by cppcheck
This commit is contained in:
commit
497a15cfd0
38 changed files with 96 additions and 42 deletions
|
|
@ -89,19 +89,22 @@ Var::Var()
|
|||
{
|
||||
dStrcpy( (char*)type, "float4" );
|
||||
structName[0] = '\0';
|
||||
connectName[0] = '\0';
|
||||
constSortPos = cspUninit;
|
||||
constNum = 0;
|
||||
texCoordNum = 0;
|
||||
uniform = false;
|
||||
vertData = false;
|
||||
connector = false;
|
||||
sampler = false;
|
||||
mapsToSampler = false;
|
||||
texCoordNum = 0;
|
||||
constSortPos = cspUninit;
|
||||
arraySize = 1;
|
||||
}
|
||||
|
||||
Var::Var( const char *inName, const char *inType )
|
||||
{
|
||||
structName[0] = '\0';
|
||||
connectName[0] = '\0';
|
||||
uniform = false;
|
||||
vertData = false;
|
||||
connector = false;
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
ShaderConnector::ShaderConnector()
|
||||
{
|
||||
mCurTexElem = 0;
|
||||
mName[0] = '\0';
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue