Includes required support functions for ImageAsset

This commit is contained in:
Areloch 2020-05-11 02:30:58 -05:00
parent 4f319d3d2c
commit 4978538490
3 changed files with 66 additions and 16 deletions

View file

@ -896,12 +896,12 @@ void AssetImporter::processImportAssets(AssetImportObject* assetItem)
processImageAsset(item);
else if (item->assetType == String("ShapeAsset"))
processShapeAsset(item);
else if (item->assetType == String("SoundAsset"))
SoundAsset::prepareAssetForImport(this, item);
/*else if (item->assetType == String("SoundAsset"))
SoundAsset::prepareAssetForImport(this, item);*/
else if (item->assetType == String("MaterialAsset"))
processMaterialAsset(item);
else if (item->assetType == String("ShapeAnimationAsset"))
ShapeAnimationAsset::prepareAssetForImport(this, item);
/*else if (item->assetType == String("ShapeAnimationAsset"))
ShapeAnimationAsset::prepareAssetForImport(this, item);*/
item->processed = true;
}
@ -933,12 +933,12 @@ void AssetImporter::processImportAssets(AssetImportObject* assetItem)
processImageAsset(childItem);
else if (childItem->assetType == String("ShapeAsset"))
processShapeAsset(childItem);
else if (childItem->assetType == String("SoundAsset"))
SoundAsset::prepareAssetForImport(this, childItem);
/*else if (childItem->assetType == String("SoundAsset"))
SoundAsset::prepareAssetForImport(this, childItem);*/
else if (childItem->assetType == String("MaterialAsset"))
processMaterialAsset(childItem);
else if (childItem->assetType == String("ShapeAnimationAsset"))
ShapeAnimationAsset::prepareAssetForImport(this, childItem);
/*else if (childItem->assetType == String("ShapeAnimationAsset"))
ShapeAnimationAsset::prepareAssetForImport(this, childItem);*/
childItem->processed = true;
}
@ -1549,12 +1549,12 @@ void AssetImporter::importAssets(AssetImportObject* assetItem)
assetPath = importImageAsset(importingAssets[i]);
else if (importingAssets[i]->assetType == String("ShapeAsset"))
assetPath = importShapeAsset(importingAssets[i]);
else if (importingAssets[i]->assetType == String("SoundAsset"))
assetPath = SoundAsset::importAsset(importingAssets[i]);
/*else if (importingAssets[i]->assetType == String("SoundAsset"))
assetPath = SoundAsset::importAsset(importingAssets[i]);*/
else if (importingAssets[i]->assetType == String("MaterialAsset"))
assetPath = importMaterialAsset(importingAssets[i]);
else if (importingAssets[i]->assetType == String("ShapeAnimationAsset"))
assetPath = ShapeAnimationAsset::importAsset(importingAssets[i]);
/*else if (importingAssets[i]->assetType == String("ShapeAnimationAsset"))
assetPath = ShapeAnimationAsset::importAsset(importingAssets[i]);*/
//If we got a valid filepath back from the import action, then we know we're good to go and we can go ahead and register the asset!
if (!assetPath.isEmpty() && !isReimport)
@ -1587,12 +1587,12 @@ void AssetImporter::importAssets(AssetImportObject* assetItem)
assetPath = importImageAsset(childItem);
else if (childItem->assetType == String("ShapeAsset"))
assetPath = importShapeAsset(childItem);
else if (childItem->assetType == String("SoundAsset"))
assetPath = SoundAsset::importAsset(childItem);
/*else if (childItem->assetType == String("SoundAsset"))
assetPath = SoundAsset::importAsset(childItem);*/
else if (childItem->assetType == String("MaterialAsset"))
assetPath = importMaterialAsset(childItem);
else if (childItem->assetType == String("ShapeAnimationAsset"))
assetPath = ShapeAnimationAsset::importAsset(childItem);
/*else if (childItem->assetType == String("ShapeAnimationAsset"))
assetPath = ShapeAnimationAsset::importAsset(childItem);*/
//If we got a valid filepath back from the import action, then we know we're good to go and we can go ahead and register the asset!
if (!assetPath.isEmpty() && !isReimport)