mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-16 13:13:53 +00:00
add radius controls
update the scripts for the offmeshcontool radius controlled by slider ctrl
This commit is contained in:
parent
a0b4b8627f
commit
496e427d76
7 changed files with 203 additions and 70 deletions
|
|
@ -405,7 +405,7 @@ void NavMesh::setScale(const VectorF &scale)
|
|||
Parent::setScale(scale);
|
||||
}
|
||||
|
||||
S32 NavMesh::addLink(const Point3F &from, const Point3F &to, bool biDir, U32 flags)
|
||||
S32 NavMesh::addLink(const Point3F &from, const Point3F &to, bool biDir, F32 rad, U32 flags)
|
||||
{
|
||||
Point3F rcFrom = DTStoRC(from), rcTo = DTStoRC(to);
|
||||
mLinkVerts.push_back(rcFrom.x);
|
||||
|
|
@ -415,7 +415,7 @@ S32 NavMesh::addLink(const Point3F &from, const Point3F &to, bool biDir, U32 fla
|
|||
mLinkVerts.push_back(rcTo.y);
|
||||
mLinkVerts.push_back(rcTo.z);
|
||||
mLinksUnsynced.push_back(true);
|
||||
mLinkRads.push_back(mWalkableRadius);
|
||||
mLinkRads.push_back(rad);
|
||||
mLinkDirs.push_back(biDir ? 1 : 0);
|
||||
mLinkAreas.push_back(OffMeshArea);
|
||||
if (flags == 0) {
|
||||
|
|
@ -490,6 +490,14 @@ bool NavMesh::getLinkDir(U32 idx)
|
|||
}
|
||||
}
|
||||
|
||||
F32 NavMesh::getLinkRadius(U32 idx)
|
||||
{
|
||||
if (idx < mLinkIDs.size())
|
||||
{
|
||||
return mLinkRads[idx];
|
||||
}
|
||||
}
|
||||
|
||||
void NavMesh::setLinkDir(U32 idx, bool biDir)
|
||||
{
|
||||
if (idx < mLinkIDs.size())
|
||||
|
|
@ -499,6 +507,14 @@ void NavMesh::setLinkDir(U32 idx, bool biDir)
|
|||
}
|
||||
}
|
||||
|
||||
void NavMesh::setLinkRadius(U32 idx, F32 rad)
|
||||
{
|
||||
if (idx < mLinkIDs.size())
|
||||
{
|
||||
mLinkRads[idx] = rad;
|
||||
}
|
||||
}
|
||||
|
||||
DefineEngineMethod(NavMesh, getLinkFlags, S32, (U32 id),,
|
||||
"Get the flags set for a particular off-mesh link.")
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue