diff --git a/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp b/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp index ffd67b45d..cea0ca5db 100644 --- a/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp +++ b/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp @@ -365,7 +365,7 @@ Var* ShaderFeatureGLSL::getOutTexCoord( const char *name, // Statement allows for casting of different types which // eliminates vector truncation problems. - String statement = String::ToString( " @ = %s(tMul(@, @));\r\n", type ); + String statement = String::ToString( " @ = %s(tMul(@, @).xy);\r\n", type ); meta->addStatement( new GenOp( statement , texCoord, texMat, inTex ) ); } else @@ -813,7 +813,7 @@ Var* ShaderFeatureGLSL::addOutDetailTexCoord( Vector &compon texMat->constSortPos = cspPass; } - meta->addStatement( new GenOp( " @ = tMul(@, @) * @;\r\n", outTex, texMat, inTex, detScale ) ); + meta->addStatement( new GenOp( " @ = tMul(@, @).xy * @;\r\n", outTex, texMat, inTex, detScale ) ); } else { diff --git a/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp b/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp index 59264c3a9..0b40cfac3 100644 --- a/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp +++ b/Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp @@ -365,7 +365,7 @@ Var* ShaderFeatureHLSL::getOutTexCoord( const char *name, // Statement allows for casting of different types which // eliminates vector truncation problems. - String statement = String::ToString( " @ = (%s)mul(@, @);\r\n", type ); + String statement = String::ToString( " @ = (%s)mul(@, @).xy;\r\n", type ); meta->addStatement( new GenOp( statement, texCoord, texMat, inTex ) ); } else @@ -811,7 +811,7 @@ Var* ShaderFeatureHLSL::addOutDetailTexCoord( Vector &compon texMat->constSortPos = cspPass; } - meta->addStatement( new GenOp( " @ = mul(@, @) * @;\r\n", outTex, texMat, inTex, detScale ) ); + meta->addStatement( new GenOp( " @ = mul(@, @).xy * @;\r\n", outTex, texMat, inTex, detScale ) ); } else {