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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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20 changed files with 70 additions and 69 deletions
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@ -142,7 +142,7 @@ void SFXController::_compileList( SFXPlayList* playList )
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{
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// Randomly exchange slots in the list.
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for( U32 i = 0; i < SFXPlayList::NUM_SLOTS; ++ i )
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swap( slotList[ gRandGen.randI( 0, SFXPlayList::NUM_SLOTS - 1 ) ], slotList[ i ] );
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T3D::swap( slotList[ gRandGen.randI( 0, SFXPlayList::NUM_SLOTS - 1 ) ], slotList[ i ] );
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}
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break;
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