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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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20 changed files with 70 additions and 69 deletions
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@ -154,9 +154,9 @@ class SimSet : public SimObject, public TamlChildren
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value operator[] (S32 index) { return objectList[U32(index)]; }
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inline iterator find( iterator first, iterator last, SimObject *obj)
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{ return ::find(first, last, obj); }
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{ return T3D::find(first, last, obj); }
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inline iterator find(SimObject *obj)
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{ return ::find(begin(), end(), obj); }
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{ return T3D::find(begin(), end(), obj); }
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/// Reorder the position of "obj" to either be the last object in the list or, if
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/// "target" is given, to come before "target" in the list of children.
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