tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.

This commit is contained in:
Azaezel 2017-12-19 16:04:46 -06:00
parent 83449bbc06
commit 491a7dcfdd
20 changed files with 70 additions and 69 deletions

View file

@ -330,7 +330,7 @@ void ClippedPolyList::cullUnusedVerts()
for ( vIter = mVertexList.begin(); vIter != mVertexList.end(); vIter++, i++ )
{
// Is this vertex used?
iNextIter = find( mIndexList.begin(), mIndexList.end(), i );
iNextIter = T3D::find( mIndexList.begin(), mIndexList.end(), i );
if ( iNextIter != mIndexList.end() )
continue;
@ -346,7 +346,7 @@ void ClippedPolyList::cullUnusedVerts()
for ( nextVIter = vIter + 1; nextVIter != mVertexList.end(); nextVIter++, n++ )
{
iNextIter = find( mIndexList.begin(), mIndexList.end(), n );
iNextIter = T3D::find( mIndexList.begin(), mIndexList.end(), n );
// If we found a used vertex
// grab its index for later use