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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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20 changed files with 70 additions and 69 deletions
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@ -330,7 +330,7 @@ void ClippedPolyList::cullUnusedVerts()
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for ( vIter = mVertexList.begin(); vIter != mVertexList.end(); vIter++, i++ )
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{
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// Is this vertex used?
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iNextIter = find( mIndexList.begin(), mIndexList.end(), i );
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iNextIter = T3D::find( mIndexList.begin(), mIndexList.end(), i );
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if ( iNextIter != mIndexList.end() )
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continue;
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@ -346,7 +346,7 @@ void ClippedPolyList::cullUnusedVerts()
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for ( nextVIter = vIter + 1; nextVIter != mVertexList.end(); nextVIter++, n++ )
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{
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iNextIter = find( mIndexList.begin(), mIndexList.end(), n );
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iNextIter = T3D::find( mIndexList.begin(), mIndexList.end(), n );
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// If we found a used vertex
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// grab its index for later use
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