Just cleaned up some code

This commit is contained in:
Vincent Gee 2014-11-30 20:28:40 -05:00
parent 7bf99e38ec
commit 48ba106667

View file

@ -328,17 +328,14 @@ ThreadPool::ThreadPool( const char* name, U32 numThreads )
// Use platformCPUInfo directly as in the case of the global pool, // Use platformCPUInfo directly as in the case of the global pool,
// Platform::SystemInfo will not yet have been initialized. // Platform::SystemInfo will not yet have been initialized.
U32 numLogical; U32 numLogical = 0;
U32 numPhysical; U32 numPhysical = 0;
U32 numCores; U32 numCores = 0;
CPUInfo::CPUCount( numLogical, numCores, numPhysical ); CPUInfo::CPUCount( numLogical, numCores, numPhysical );
const U32 baseCount = getMax( numLogical, numCores ); const U32 baseCount = getMax( numLogical, numCores );
if( baseCount ) mNumThreads = (baseCount > 0) ? baseCount : 2;
mNumThreads = baseCount;
else
mNumThreads = 2;
} }
#ifdef DEBUG_SPEW #ifdef DEBUG_SPEW