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Remove unused weapon scripts in Full Template
soldiergun.cs grenadeLauncher.cs rocketLauncher.cs These scripts defined functionality that is not implemented for any of the current weapons.
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4 changed files with 1 additions and 252 deletions
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@ -37,10 +37,7 @@ exec("./weapon.cs");
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// Load our weapon scripts
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// We only need weapon scripts for those weapons that work differently from the
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// "generic" methods defined in weapon.cs
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exec("./rocketLauncher.cs");
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exec("./soldierGun.cs");
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exec("./grenadeLauncher.cs");
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// class methods defined in weapon.cs
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exec("./proximityMine.cs");
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// Load our default player script
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