Remove unused weapon scripts in Full Template

soldiergun.cs
grenadeLauncher.cs
rocketLauncher.cs

These scripts defined functionality that is not implemented for any of the current weapons.
This commit is contained in:
thecelloman 2013-04-11 11:53:18 -04:00
parent a9643a448d
commit 48942d8dd0
4 changed files with 1 additions and 252 deletions

View file

@ -37,10 +37,7 @@ exec("./weapon.cs");
// Load our weapon scripts
// We only need weapon scripts for those weapons that work differently from the
// "generic" methods defined in weapon.cs
exec("./rocketLauncher.cs");
exec("./soldierGun.cs");
exec("./grenadeLauncher.cs");
// class methods defined in weapon.cs
exec("./proximityMine.cs");
// Load our default player script