mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
This commit is contained in:
parent
2844ab6912
commit
489106ae5e
19 changed files with 3 additions and 26 deletions
|
|
@ -1446,7 +1446,6 @@ void SimObject::linkNamespaces()
|
|||
// No increasing parent reference counts is needed in this case.
|
||||
|
||||
bool ok = superClassNamespacePackageRoot->classLinkTo( cppNamespace );
|
||||
TORQUE_UNUSED(ok);
|
||||
AssertFatal( ok, "SimObject::linkNamespaces - failed to link new namespace to c++ class name" );
|
||||
parentNamespace = superClassNamespace;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue