diff --git a/Engine/source/T3D/assets/ImageAsset.h b/Engine/source/T3D/assets/ImageAsset.h index ec16179aa..241cae7b6 100644 --- a/Engine/source/T3D/assets/ImageAsset.h +++ b/Engine/source/T3D/assets/ImageAsset.h @@ -176,7 +176,7 @@ public: \ {\ m##name##Asset->getChangedSignal().remove(this, &className::changeFunc);\ }\ - if (_in == StringTable->EmptyString())\ + if (_in == NULL || _in == StringTable->EmptyString())\ {\ m##name##Name = StringTable->EmptyString();\ m##name##AssetId = StringTable->EmptyString();\ @@ -248,7 +248,7 @@ public: \ Con::errorf("%s(%s)::_set%s() - image asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ImageAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\ return false; \ }\ - else if (bool(m##name) == NULL)\ + else if (m##name)\ {\ Con::errorf("%s(%s)::_set%s() - Couldn't load image \"%s\"", macroText(className), getName(), macroText(name), _in);\ return false;\ @@ -400,7 +400,7 @@ public: \ {\ if(index >= sm##name##Count || index < 0)\ return false;\ - if (_in == StringTable->EmptyString())\ + if (_in == NULL || _in == StringTable->EmptyString())\ {\ m##name##Name[index] = StringTable->EmptyString();\ m##name##AssetId[index] = StringTable->EmptyString();\ diff --git a/Engine/source/T3D/assets/MaterialAsset.h b/Engine/source/T3D/assets/MaterialAsset.h index 7e307cd2b..e046b31bd 100644 --- a/Engine/source/T3D/assets/MaterialAsset.h +++ b/Engine/source/T3D/assets/MaterialAsset.h @@ -168,7 +168,7 @@ public: \ {\ if(m##name##AssetId != _in || m##name##Name != _in)\ {\ - if (_in == StringTable->EmptyString())\ + if (_in == NULL || _in == StringTable->EmptyString())\ {\ m##name##Name = StringTable->EmptyString();\ m##name##AssetId = StringTable->EmptyString();\ @@ -231,7 +231,7 @@ public: \ Con::errorf("%s::_set%s() - material asset failure\"%s\" due to [%s]", macroText(className), macroText(name), _in, MaterialAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\ return false; \ }\ - else if (bool(m##name) == NULL)\ + else if (m##name)\ {\ Con::errorf("%s::_set%s() - Couldn't load material \"%s\"", macroText(className), macroText(name), _in);\ return false;\ diff --git a/Engine/source/T3D/assets/ShapeAsset.h b/Engine/source/T3D/assets/ShapeAsset.h index d2ec353e7..b5bc0a97a 100644 --- a/Engine/source/T3D/assets/ShapeAsset.h +++ b/Engine/source/T3D/assets/ShapeAsset.h @@ -241,7 +241,7 @@ public: \ {\ m##name##Asset->getChangedSignal().remove(this, &className::changeFunc);\ }\ - if (_in == StringTable->EmptyString())\ + if (_in == NULL || _in == StringTable->EmptyString())\ {\ m##name##Name = StringTable->EmptyString();\ m##name##AssetId = StringTable->EmptyString();\ @@ -299,7 +299,7 @@ public: \ Con::errorf("%s(%s)::_set%s() - shape asset failure \"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ShapeAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\ return false; \ }\ - else if (bool(m##name) == NULL)\ + else if (m##name)\ {\ Con::errorf("%s(%s)::_set%s() - Couldn't load shape \"%s\"", macroText(className), getName(), macroText(name), _in);\ return false;\ @@ -439,7 +439,7 @@ public: \ {\ if(index >= sm##name##Count || index < 0)\ return false;\ - if (_in == StringTable->EmptyString())\ + if (_in == NULL || _in == StringTable->EmptyString())\ {\ m##name##Name[index] = StringTable->EmptyString();\ m##name##AssetId[index] = StringTable->EmptyString();\ diff --git a/Engine/source/T3D/assets/SoundAsset.h b/Engine/source/T3D/assets/SoundAsset.h index eb273291c..bbaeaef9d 100644 --- a/Engine/source/T3D/assets/SoundAsset.h +++ b/Engine/source/T3D/assets/SoundAsset.h @@ -184,7 +184,7 @@ public: \ {\ if(m##name##AssetId != _in || m##name##Name != _in)\ {\ - if (_in == StringTable->EmptyString())\ + if (_in == NULL || _in == StringTable->EmptyString())\ {\ m##name##Name = StringTable->EmptyString();\ m##name##AssetId = StringTable->EmptyString();\ @@ -237,7 +237,7 @@ public: \ Con::errorf("%s(%s)::_set%s() - sound asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ShapeAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\ return false; \ }\ - else if (bool(m##name) == NULL)\ + else if (m##name)\ {\ Con::errorf("%s(%s)::_set%s() - Couldn't load sound \"%s\"", macroText(className), getName(), macroText(name), _in);\ return false;\ diff --git a/Templates/BaseGame/game/core/rendering/scripts/renderManager.tscript b/Templates/BaseGame/game/core/rendering/scripts/renderManager.tscript index 3f14a4569..1eefa6cf5 100644 --- a/Templates/BaseGame/game/core/rendering/scripts/renderManager.tscript +++ b/Templates/BaseGame/game/core/rendering/scripts/renderManager.tscript @@ -53,14 +53,14 @@ function initRenderManager() DiffuseRenderPassManager.addManager( new RenderObjectMgr(BeginBin) { bintype = "Begin"; renderOrder = 0.2; processAddOrder = 0.2; } ); // Normal mesh rendering. - DiffuseRenderPassManager.addManager( new RenderTerrainMgr(TerrainBin) { renderOrder = 0.4; processAddOrder = 0.4; basicOnly = true; } ); + DiffuseRenderPassManager.addManager( new RenderTerrainMgr(TerrainBin) { bintype = "Terrain"; renderOrder = 0.4; processAddOrder = 0.4; basicOnly = true; } ); DiffuseRenderPassManager.addManager( new RenderMeshMgr(MeshBin) { bintype = "Mesh"; renderOrder = 0.5; processAddOrder = 0.5; basicOnly = true; } ); - DiffuseRenderPassManager.addManager( new RenderImposterMgr(ImposterBin) { renderOrder = 0.56; processAddOrder = 0.56; } ); + DiffuseRenderPassManager.addManager( new RenderImposterMgr(ImposterBin) { bintype = "Imposter"; renderOrder = 0.56; processAddOrder = 0.56; } ); DiffuseRenderPassManager.addManager( new RenderObjectMgr(ObjectBin) { bintype = "Object"; renderOrder = 0.6; processAddOrder = 0.6; } ); DiffuseRenderPassManager.addManager( new RenderObjectMgr(ShadowBin) { bintype = "Shadow"; renderOrder = 0.7; processAddOrder = 0.7; } ); - DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalRoadBin) { bintype = "DecalRoad"; renderOrder = 0.8; processAddOrder = 0.8; } ); - DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalBin) { bintype = "Decal"; renderOrder = 0.81; processAddOrder = 0.81; } ); + DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalRoadBin) { bintype = "DecalRoad"; renderOrder = 0.8; processAddOrder = 0.8; basicOnly = true;} ); + DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalBin) { bintype = "Decal"; renderOrder = 0.81; processAddOrder = 0.81; basicOnly = true;} ); DiffuseRenderPassManager.addManager( new RenderOcclusionMgr(OccluderBin){ bintype = "Occluder"; renderOrder = 0.9; processAddOrder = 0.9; } ); // Render the sky last @@ -75,7 +75,7 @@ function initRenderManager() DiffuseRenderPassManager.addManager( new RenderObjectMgr(WaterBin) { bintype = "Water"; renderOrder = 1.2; processAddOrder = 1.2; } ); DiffuseRenderPassManager.addManager( new RenderObjectMgr(FoliageBin) { bintype = "Foliage"; renderOrder = 1.3; processAddOrder = 1.3; } ); - DiffuseRenderPassManager.addManager( new RenderParticleMgr(ParticleBin) { renderOrder = 1.35; processAddOrder = 1.35; } ); + DiffuseRenderPassManager.addManager( new RenderParticleMgr(ParticleBin) { renderOrder = 1.35; processAddOrder = 1.35; basicOnly = true;} ); DiffuseRenderPassManager.addManager( new RenderTranslucentMgr(TranslucentBin){ renderOrder = 1.4; processAddOrder = 1.4; } ); DiffuseRenderPassManager.addManager(new RenderObjectMgr(FogBin){ bintype = "ObjectVolumetricFog"; renderOrder = 1.45; processAddOrder = 1.45; } ); diff --git a/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript b/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript index a798a9b1d..735e8dd66 100644 --- a/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript +++ b/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript @@ -235,6 +235,7 @@ function T3Dpre4ProjectImporter::beginMaterialFilesImport(%this) if(strIsMatchExpr("*new*(*)*", %line) && strpos(%line, "::") == -1) { %className = findObjectClass(%line, "new"); + if (%className $= "") continue; if(%className !$= "Material" && %className !$= "CustomMaterial" && %className !$= "TerrainMaterial" && %className !$= "CubemapData") { @@ -463,6 +464,7 @@ function T3Dpre4ProjectImporter::beginCodeFilesImport(%this) if(strIsMatchExpr("*new*(*)*", %line) && strpos(%line, "::") == -1) { %className = findObjectClass(%line, "new"); + if (%className $= "") continue; %objectClassStack.push_back(%className);