mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-08 13:14:33 +00:00
JOLT Physics update
adds jolt physics to torque3d
This commit is contained in:
parent
d331731aa1
commit
48312ae20e
16 changed files with 2700 additions and 3 deletions
44
Tools/CMake/vcpkg/ports/joltphysics/portfile.cmake
Normal file
44
Tools/CMake/vcpkg/ports/joltphysics/portfile.cmake
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
|
||||
|
||||
set(LOCAL_ARCHIVE "$ENV{VCPKG_LIB_SOURCE_ROOT}/JoltPhysics-5.5.0.zip")
|
||||
|
||||
vcpkg_extract_source_archive(
|
||||
SOURCE_PATH
|
||||
ARCHIVE "${LOCAL_ARCHIVE}"
|
||||
)
|
||||
|
||||
string(COMPARE EQUAL "${VCPKG_CRT_LINKAGE}" "static" USE_STATIC_CRT)
|
||||
|
||||
vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
|
||||
FEATURES
|
||||
debugrenderer DEBUG_RENDERER_IN_DEBUG_AND_RELEASE
|
||||
profiler PROFILER_IN_DEBUG_AND_RELEASE
|
||||
rtti CPP_RTTI_ENABLED
|
||||
)
|
||||
|
||||
vcpkg_cmake_configure(
|
||||
SOURCE_PATH "${SOURCE_PATH}/Build"
|
||||
OPTIONS
|
||||
-DTARGET_UNIT_TESTS=OFF
|
||||
-DTARGET_HELLO_WORLD=OFF
|
||||
-DTARGET_PERFORMANCE_TEST=OFF
|
||||
-DTARGET_SAMPLES=OFF
|
||||
-DTARGET_VIEWER=OFF
|
||||
-DCROSS_PLATFORM_DETERMINISTIC=OFF
|
||||
-DINTERPROCEDURAL_OPTIMIZATION=OFF
|
||||
-DUSE_STATIC_MSVC_RUNTIME_LIBRARY=${USE_STATIC_CRT}
|
||||
-DENABLE_ALL_WARNINGS=OFF
|
||||
-DOVERRIDE_CXX_FLAGS=OFF
|
||||
${FEATURE_OPTIONS}
|
||||
OPTIONS_RELEASE
|
||||
-DGENERATE_DEBUG_SYMBOLS=OFF
|
||||
)
|
||||
|
||||
vcpkg_cmake_install()
|
||||
vcpkg_copy_pdbs()
|
||||
vcpkg_fixup_pkgconfig()
|
||||
|
||||
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
|
||||
vcpkg_cmake_config_fixup(PACKAGE_NAME Jolt CONFIG_PATH "lib/cmake/Jolt")
|
||||
|
||||
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")
|
||||
28
Tools/CMake/vcpkg/ports/joltphysics/vcpkg.json
Normal file
28
Tools/CMake/vcpkg/ports/joltphysics/vcpkg.json
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"name": "joltphysics",
|
||||
"version": "5.5.0",
|
||||
"description": "A multi core friendly rigid body physics and collision detection library suitable for games and VR applications",
|
||||
"homepage": "https://github.com/jrouwe/JoltPhysics",
|
||||
"license": "MIT",
|
||||
"dependencies": [
|
||||
{
|
||||
"name": "vcpkg-cmake",
|
||||
"host": true
|
||||
},
|
||||
{
|
||||
"name": "vcpkg-cmake-config",
|
||||
"host": true
|
||||
}
|
||||
],
|
||||
"features": {
|
||||
"debugrenderer": {
|
||||
"description": "Enable debug renderer in Debug and Release builds"
|
||||
},
|
||||
"profiler": {
|
||||
"description": "Enable the profiler in Debug and Release builds"
|
||||
},
|
||||
"rtti": {
|
||||
"description": "Enable C++ RTTI"
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue