mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 07:20:40 +00:00
* Adjustment: Update Assimp version to 5.0.1.
This commit is contained in:
parent
14ebeaf3eb
commit
4758f7bdaf
679 changed files with 50502 additions and 19698 deletions
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
|
||||
|
|
@ -541,7 +541,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
size_t iLen2 = iLen+1;
|
||||
iLen2 = iLen2 > MAXLEN ? MAXLEN : iLen2;
|
||||
memcpy(szFile.data,(const char*)szCurrent,iLen2);
|
||||
szFile.length = (ai_uint32)iLen;
|
||||
szFile.length = iLen;
|
||||
|
||||
szCurrent += iLen2;
|
||||
|
||||
|
|
@ -710,7 +710,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
aiString szFile;
|
||||
const size_t iLen = strlen((const char*)szCurrent);
|
||||
::memcpy(szFile.data,(const char*)szCurrent,iLen+1);
|
||||
szFile.length = (ai_uint32)iLen;
|
||||
szFile.length = iLen;
|
||||
|
||||
pcMatOut->AddProperty(&szFile,AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
|
||||
|
|
@ -831,7 +831,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
|
|||
aiString szFile;
|
||||
::memcpy(szFile.data,pcSkin->texture_name,sizeof(pcSkin->texture_name));
|
||||
szFile.data[sizeof(pcSkin->texture_name)] = '\0';
|
||||
szFile.length = (ai_uint32)::strlen(szFile.data);
|
||||
szFile.length = ::strlen(szFile.data);
|
||||
|
||||
pcMatOut->AddProperty(&szFile,AI_MATKEY_NAME);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue