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* Adjustment: Update Assimp version to 5.0.1.
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679 changed files with 50502 additions and 19698 deletions
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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Copyright (c) 2006-2019, assimp team
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All rights reserved.
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@ -50,10 +50,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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namespace Assimp {
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namespace FBX
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{
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const std::string NULL_RECORD = { // 25 null bytes in 64-bit and 13 null bytes in 32-bit
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'\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0',
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'\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0'
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}; // who knows why, it looks like two integers 32/64 bit (compressed and uncompressed sizes?) + 1 byte (might be compression type?)
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const std::string NULL_RECORD = { // 13 null bytes
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'\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0'
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}; // who knows why
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const std::string SEPARATOR = {'\x00', '\x01'}; // for use inside strings
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const std::string MAGIC_NODE_TAG = "_$AssimpFbx$"; // from import
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const int64_t SECOND = 46186158000; // FBX's kTime unit
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