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https://github.com/TorqueGameEngines/Torque3D.git
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* Adjustment: Update Assimp version to 5.0.1.
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679 changed files with 50502 additions and 19698 deletions
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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Copyright (c) 2006-2019, assimp team
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All rights reserved.
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@ -217,7 +217,6 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
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// No rotation keys? Generate a dummy track
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if (!channel->mNumRotationKeys) {
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ai_assert(!channel->mRotationKeys);
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channel->mNumRotationKeys = 1;
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channel->mRotationKeys = new aiQuatKey[1];
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aiQuatKey& q = channel->mRotationKeys[0];
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@ -226,13 +225,10 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
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q.mValue = rotation;
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ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
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} else {
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ai_assert(channel->mRotationKeys);
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}
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// No scaling keys? Generate a dummy track
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if (!channel->mNumScalingKeys) {
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ai_assert(!channel->mScalingKeys);
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channel->mNumScalingKeys = 1;
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channel->mScalingKeys = new aiVectorKey[1];
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aiVectorKey& q = channel->mScalingKeys[0];
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@ -241,13 +237,10 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
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q.mValue = scaling;
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ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
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} else {
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ai_assert(channel->mScalingKeys);
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}
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// No position keys? Generate a dummy track
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if (!channel->mNumPositionKeys) {
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ai_assert(!channel->mPositionKeys);
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channel->mNumPositionKeys = 1;
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channel->mPositionKeys = new aiVectorKey[1];
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aiVectorKey& q = channel->mPositionKeys[0];
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@ -256,8 +249,6 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
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q.mValue = position;
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ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy position track has been generated");
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} else {
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ai_assert(channel->mPositionKeys);
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}
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}
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}
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