* Adjustment: Update Assimp version to 5.0.1.

This commit is contained in:
Robert MacGregor 2021-10-21 21:14:55 -04:00
parent 14ebeaf3eb
commit 4758f7bdaf
679 changed files with 50502 additions and 19698 deletions

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -67,20 +67,7 @@ using namespace Assimp;
// Constructor to be privately used by Importer
BaseImporter::BaseImporter() AI_NO_EXCEPT
: m_progress() {
/**
* Assimp Importer
* unit conversions available
* if you need another measurment unit add it below.
* it's currently defined in assimp that we prefer meters.
*
* NOTE: Initialised here rather than in the header file
* to workaround a VS2013 bug with brace initialisers
* */
importerUnits[ImporterUnits::M] = 1.0;
importerUnits[ImporterUnits::CM] = 0.01;
importerUnits[ImporterUnits::MM] = 0.001;
importerUnits[ImporterUnits::INCHES] = 0.0254;
importerUnits[ImporterUnits::FEET] = 0.3048;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------
@ -191,7 +178,7 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions) {
}
std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
if (pStream) {
if (pStream.get() ) {
// read 200 characters from the file
std::unique_ptr<char[]> _buffer (new char[searchBytes+1 /* for the '\0' */]);
char *buffer( _buffer.get() );
@ -283,6 +270,7 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
return "";
}
// thanks to Andy Maloney for the hint
std::string ret = file.substr( pos + 1 );
std::transform( ret.begin(), ret.end(), ret.begin(), ToLower<char>);
@ -308,7 +296,7 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
};
magic = reinterpret_cast<const char*>(_magic);
std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
if (pStream) {
if (pStream.get() ) {
// skip to offset
pStream->Seek(offset,aiOrigin_SET);
@ -602,7 +590,7 @@ unsigned int BatchLoader::AddLoadRequest(const std::string& file,
}
// no, we don't have it. So add it to the queue ...
m_data->requests.emplace_back(file, steps, map, m_data->next_id);
m_data->requests.push_back(LoadRequest(file,steps,map, m_data->next_id));
return m_data->next_id++;
}

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@ -3,7 +3,9 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -41,43 +43,45 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of BaseProcess */
#include "BaseProcess.h"
#include "Importer.h"
#include <assimp/BaseImporter.h>
#include <assimp/scene.h>
#include "BaseProcess.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>
#include "Importer.h"
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
BaseProcess::BaseProcess() AI_NO_EXCEPT
: shared(),
progress() {
// empty
: shared()
, progress()
{
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
BaseProcess::~BaseProcess() {
BaseProcess::~BaseProcess()
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------
void BaseProcess::ExecuteOnScene(Importer *pImp) {
ai_assert( nullptr != pImp );
ai_assert( nullptr != pImp->Pimpl()->mScene);
void BaseProcess::ExecuteOnScene( Importer* pImp)
{
ai_assert(NULL != pImp && NULL != pImp->Pimpl()->mScene);
progress = pImp->GetProgressHandler();
ai_assert(nullptr != progress);
ai_assert(progress);
SetupProperties(pImp);
SetupProperties( pImp );
// catch exceptions thrown inside the PostProcess-Step
try {
try
{
Execute(pImp->Pimpl()->mScene);
} catch (const std::exception &err) {
} catch( const std::exception& err ) {
// extract error description
pImp->Pimpl()->mErrorString = err.what();
@ -90,11 +94,14 @@ void BaseProcess::ExecuteOnScene(Importer *pImp) {
}
// ------------------------------------------------------------------------------------------------
void BaseProcess::SetupProperties(const Importer * /*pImp*/) {
void BaseProcess::SetupProperties(const Importer* /*pImp*/)
{
// the default implementation does nothing
}
// ------------------------------------------------------------------------------------------------
bool BaseProcess::RequireVerboseFormat() const {
bool BaseProcess::RequireVerboseFormat() const
{
return true;
}

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@ -2,7 +2,8 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -43,13 +44,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_BASEPROCESS_H
#define INCLUDED_AI_BASEPROCESS_H
#include <assimp/GenericProperty.h>
#include <map>
#include <assimp/GenericProperty.h>
struct aiScene;
namespace Assimp {
namespace Assimp {
class Importer;
@ -60,50 +60,64 @@ class Importer;
* to provide additional information to other steps. This is primarily
* intended for cross-step optimizations.
*/
class SharedPostProcessInfo {
class SharedPostProcessInfo
{
public:
struct Base {
virtual ~Base() {}
struct Base
{
virtual ~Base()
{}
};
//! Represents data that is allocated on the heap, thus needs to be deleted
template <typename T>
struct THeapData : public Base {
explicit THeapData(T *in) :
data(in) {}
struct THeapData : public Base
{
explicit THeapData(T* in)
: data (in)
{}
~THeapData() {
~THeapData()
{
delete data;
}
T *data;
T* data;
};
//! Represents static, by-value data not allocated on the heap
template <typename T>
struct TStaticData : public Base {
explicit TStaticData(T in) :
data(in) {}
struct TStaticData : public Base
{
explicit TStaticData(T in)
: data (in)
{}
~TStaticData() {}
~TStaticData()
{}
T data;
};
// some typedefs for cleaner code
typedef unsigned int KeyType;
typedef std::map<KeyType, Base *> PropertyMap;
typedef std::map<KeyType, Base*> PropertyMap;
public:
//! Destructor
~SharedPostProcessInfo() {
~SharedPostProcessInfo()
{
Clean();
}
//! Remove all stored properties from the table
void Clean() {
void Clean()
{
// invoke the virtual destructor for all stored properties
for (PropertyMap::iterator it = pmap.begin(), end = pmap.end();
it != end; ++it) {
it != end; ++it)
{
delete (*it).second;
}
pmap.clear();
@ -111,21 +125,24 @@ public:
//! Add a heap property to the list
template <typename T>
void AddProperty(const char *name, T *in) {
AddProperty(name, (Base *)new THeapData<T>(in));
void AddProperty( const char* name, T* in ){
AddProperty(name,(Base*)new THeapData<T>(in));
}
//! Add a static by-value property to the list
template <typename T>
void AddProperty(const char *name, T in) {
AddProperty(name, (Base *)new TStaticData<T>(in));
void AddProperty( const char* name, T in ){
AddProperty(name,(Base*)new TStaticData<T>(in));
}
//! Get a heap property
template <typename T>
bool GetProperty(const char *name, T *&out) const {
THeapData<T> *t = (THeapData<T> *)GetPropertyInternal(name);
if (!t) {
bool GetProperty( const char* name, T*& out ) const
{
THeapData<T>* t = (THeapData<T>*)GetPropertyInternal(name);
if(!t)
{
out = NULL;
return false;
}
@ -135,34 +152,53 @@ public:
//! Get a static, by-value property
template <typename T>
bool GetProperty(const char *name, T &out) const {
TStaticData<T> *t = (TStaticData<T> *)GetPropertyInternal(name);
if ( nullptr == t) {
return false;
}
bool GetProperty( const char* name, T& out ) const
{
TStaticData<T>* t = (TStaticData<T>*)GetPropertyInternal(name);
if(!t)return false;
out = t->data;
return true;
}
//! Remove a property of a specific type
void RemoveProperty(const char *name) {
SetGenericPropertyPtr<Base>(pmap, name, nullptr );
void RemoveProperty( const char* name) {
SetGenericPropertyPtr<Base>(pmap,name,NULL);
}
private:
void AddProperty(const char *name, Base *data) {
SetGenericPropertyPtr<Base>(pmap, name, data);
void AddProperty( const char* name, Base* data) {
SetGenericPropertyPtr<Base>(pmap,name,data);
}
Base *GetPropertyInternal(const char *name) const {
return GetGenericProperty<Base *>(pmap, name, nullptr );
Base* GetPropertyInternal( const char* name) const {
return GetGenericProperty<Base*>(pmap,name,NULL);
}
private:
//! Map of all stored properties
PropertyMap pmap;
};
#if 0
// ---------------------------------------------------------------------------
/** @brief Represents a dependency table for a postprocessing steps.
*
* For future use.
*/
struct PPDependencyTable
{
unsigned int execute_me_before_these;
unsigned int execute_me_after_these;
unsigned int only_if_these_are_not_specified;
unsigned int mutually_exclusive_with;
};
#endif
#define AI_SPP_SPATIAL_SORT "$Spat"
// ---------------------------------------------------------------------------
@ -192,7 +228,7 @@ public:
* @return true if the process is present in this flag fields,
* false if not.
*/
virtual bool IsActive(unsigned int pFlags) const = 0;
virtual bool IsActive( unsigned int pFlags) const = 0;
// -------------------------------------------------------------------
/** Check whether this step expects its input vertex data to be
@ -205,14 +241,14 @@ public:
* the object pointer will be set to NULL).
* @param pImp Importer instance (pImp->mScene must be valid)
*/
void ExecuteOnScene(Importer *pImp);
void ExecuteOnScene( Importer* pImp);
// -------------------------------------------------------------------
/** Called prior to ExecuteOnScene().
* The function is a request to the process to update its configuration
* basing on the Importer's configuration property list.
*/
virtual void SetupProperties(const Importer *pImp);
virtual void SetupProperties(const Importer* pImp);
// -------------------------------------------------------------------
/** Executes the post processing step on the given imported data.
@ -220,32 +256,35 @@ public:
* This method must be implemented by deriving classes.
* @param pScene The imported data to work at.
*/
virtual void Execute(aiScene *pScene) = 0;
virtual void Execute( aiScene* pScene) = 0;
// -------------------------------------------------------------------
/** Assign a new SharedPostProcessInfo to the step. This object
* allows multiple postprocess steps to share data.
* @param sh May be NULL
*/
inline void SetSharedData(SharedPostProcessInfo *sh) {
inline void SetSharedData(SharedPostProcessInfo* sh) {
shared = sh;
}
// -------------------------------------------------------------------
/** Get the shared data that is assigned to the step.
*/
inline SharedPostProcessInfo *GetSharedData() {
inline SharedPostProcessInfo* GetSharedData() {
return shared;
}
protected:
/** See the doc of #SharedPostProcessInfo for more details */
SharedPostProcessInfo *shared;
SharedPostProcessInfo* shared;
/** Currently active progress handler */
ProgressHandler *progress;
ProgressHandler* progress;
};
} // end of namespace Assimp
#endif // AI_BASEPROCESS_H_INC

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

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@ -4,7 +4,7 @@ Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (C) 2016 The Qt Company Ltd.
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2012, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -52,35 +52,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
namespace
{
template<size_t sizeOfPointer>
size_t select_ftell(FILE* file)
{
return ::ftell(file);
}
template<size_t sizeOfPointer>
int select_fseek(FILE* file, int64_t offset, int origin)
{
return ::fseek(file, static_cast<long>(offset), origin);
}
#if defined _WIN32 && (!defined __GNUC__ || __MSVCRT_VERSION__ >= 0x0601)
template<>
size_t select_ftell<8>(FILE* file)
{
return ::_ftelli64(file);
}
template<>
int select_fseek<8>(FILE* file, int64_t offset, int origin)
{
return ::_fseeki64(file, offset, origin);
}
#endif
}
// ----------------------------------------------------------------------------------
DefaultIOStream::~DefaultIOStream()
{
@ -122,7 +93,7 @@ aiReturn DefaultIOStream::Seek(size_t pOffset,
aiOrigin_END == SEEK_END && aiOrigin_SET == SEEK_SET");
// do the seek
return (0 == select_fseek<sizeof(void*)>(mFile, (int64_t)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
return (0 == ::fseek(mFile, (long)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
}
// ----------------------------------------------------------------------------------
@ -131,7 +102,7 @@ size_t DefaultIOStream::Tell() const
if (!mFile) {
return 0;
}
return select_ftell<sizeof(void*)>(mFile);
return ::ftell(mFile);
}
// ----------------------------------------------------------------------------------

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -107,7 +107,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
return nullptr;
#endif
// Platform-independent default streams
// Platform-independent default streams
case aiDefaultLogStream_STDERR:
return new StdOStreamLogStream(std::cerr);
case aiDefaultLogStream_STDOUT:
@ -121,7 +121,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
};
// For compilers without dead code path detection
return nullptr;
return NULL;
}
// ----------------------------------------------------------------------------------

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -102,92 +102,94 @@ void ExportSceneX3D(const char*, IOSystem*, const aiScene*, const ExportProperti
void ExportSceneFBX(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneFBXA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportScene3MF( const char*, IOSystem*, const aiScene*, const ExportProperties* );
void ExportSceneM3D(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneM3DA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportAssimp2Json(const char* , IOSystem*, const aiScene* , const Assimp::ExportProperties*);
static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporters) {
// ------------------------------------------------------------------------------------------------
// global array of all export formats which Assimp supports in its current build
Exporter::ExportFormatEntry gExporters[] =
{
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada));
Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada ),
#endif
#ifndef ASSIMP_BUILD_NO_X_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("x", "X Files", "x", &ExportSceneXFile,
aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs));
Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile,
aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs ),
#endif
#ifndef ASSIMP_BUILD_NO_STEP_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("stp", "Step Files", "stp", &ExportSceneStep, 0));
Exporter::ExportFormatEntry( "stp", "Step Files", "stp", &ExportSceneStep, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */));
exporters.push_back(Exporter::ExportFormatEntry("objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */));
Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ),
Exporter::ExportFormatEntry( "objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ),
#endif
#ifndef ASSIMP_BUILD_NO_STL_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("stl", "Stereolithography", "stl", &ExportSceneSTL,
aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices));
exporters.push_back(Exporter::ExportFormatEntry("stlb", "Stereolithography (binary)", "stl", &ExportSceneSTLBinary,
aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices));
Exporter::ExportFormatEntry( "stl", "Stereolithography", "stl" , &ExportSceneSTL,
aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
),
Exporter::ExportFormatEntry( "stlb", "Stereolithography (binary)", "stl" , &ExportSceneSTLBinary,
aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
),
#endif
#ifndef ASSIMP_BUILD_NO_PLY_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("ply", "Stanford Polygon Library", "ply", &ExportScenePly,
aiProcess_PreTransformVertices));
exporters.push_back(Exporter::ExportFormatEntry("plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
aiProcess_PreTransformVertices));
Exporter::ExportFormatEntry( "ply", "Stanford Polygon Library", "ply" , &ExportScenePly,
aiProcess_PreTransformVertices
),
Exporter::ExportFormatEntry( "plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
aiProcess_PreTransformVertices
),
#endif
#ifndef ASSIMP_BUILD_NO_3DS_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("3ds", "Autodesk 3DS (legacy)", "3ds", &ExportScene3DS,
aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices));
Exporter::ExportFormatEntry( "3ds", "Autodesk 3DS (legacy)", "3ds" , &ExportScene3DS,
aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices ),
#endif
#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
exporters.push_back(Exporter::ExportFormatEntry("glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
exporters.push_back(Exporter::ExportFormatEntry("gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
exporters.push_back(Exporter::ExportFormatEntry("glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
Exporter::ExportFormatEntry( "gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
Exporter::ExportFormatEntry( "glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
Exporter::ExportFormatEntry( "gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
#endif
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("assbin", "Assimp Binary File", "assbin", &ExportSceneAssbin, 0));
Exporter::ExportFormatEntry( "assbin", "Assimp Binary File", "assbin" , &ExportSceneAssbin, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("assxml", "Assimp XML Document", "assxml", &ExportSceneAssxml, 0));
Exporter::ExportFormatEntry( "assxml", "Assimp XML Document", "assxml" , &ExportSceneAssxml, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_X3D_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("x3d", "Extensible 3D", "x3d", &ExportSceneX3D, 0));
Exporter::ExportFormatEntry( "x3d", "Extensible 3D", "x3d" , &ExportSceneX3D, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("fbx", "Autodesk FBX (binary)", "fbx", &ExportSceneFBX, 0));
exporters.push_back(Exporter::ExportFormatEntry("fbxa", "Autodesk FBX (ascii)", "fbx", &ExportSceneFBXA, 0));
#endif
#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("m3d", "Model 3D (binary)", "m3d", &ExportSceneM3D, 0));
exporters.push_back(Exporter::ExportFormatEntry("m3da", "Model 3D (ascii)", "a3d", &ExportSceneM3DA, 0));
Exporter::ExportFormatEntry( "fbx", "Autodesk FBX (binary)", "fbx", &ExportSceneFBX, 0 ),
Exporter::ExportFormatEntry( "fbxa", "Autodesk FBX (ascii)", "fbx", &ExportSceneFBXA, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0));
Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
exporters.push_back(Exporter::ExportFormatEntry("assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0));
Exporter::ExportFormatEntry( "assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0)
#endif
}
};
#define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0]))
class ExporterPimpl {
public:
@ -203,7 +205,10 @@ public:
GetPostProcessingStepInstanceList(mPostProcessingSteps);
// grab all built-in exporters
setupExporterArray(mExporters);
if ( 0 != ( ASSIMP_NUM_EXPORTERS ) ) {
mExporters.resize( ASSIMP_NUM_EXPORTERS );
std::copy( gExporters, gExporters + ASSIMP_NUM_EXPORTERS, mExporters.begin() );
}
}
~ExporterPimpl() {
@ -247,28 +252,24 @@ Exporter :: Exporter()
// ------------------------------------------------------------------------------------------------
Exporter::~Exporter() {
ai_assert(nullptr != pimpl);
FreeBlob();
FreeBlob();
delete pimpl;
}
// ------------------------------------------------------------------------------------------------
void Exporter::SetIOHandler( IOSystem* pIOHandler) {
ai_assert(nullptr != pimpl);
pimpl->mIsDefaultIOHandler = !pIOHandler;
pimpl->mIsDefaultIOHandler = !pIOHandler;
pimpl->mIOSystem.reset(pIOHandler);
}
// ------------------------------------------------------------------------------------------------
IOSystem* Exporter::GetIOHandler() const {
ai_assert(nullptr != pimpl);
return pimpl->mIOSystem.get();
return pimpl->mIOSystem.get();
}
// ------------------------------------------------------------------------------------------------
bool Exporter::IsDefaultIOHandler() const {
ai_assert(nullptr != pimpl);
return pimpl->mIsDefaultIOHandler;
return pimpl->mIsDefaultIOHandler;
}
// ------------------------------------------------------------------------------------------------
@ -294,7 +295,6 @@ void Exporter::SetProgressHandler(ProgressHandler* pHandler) {
// ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
unsigned int pPreprocessing, const ExportProperties* pProperties) {
ai_assert(nullptr != pimpl);
if (pimpl->blob) {
delete pimpl->blob;
pimpl->blob = nullptr;
@ -319,7 +319,7 @@ const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const cha
aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const char* pPath,
unsigned int pPreprocessing, const ExportProperties* pProperties) {
ASSIMP_BEGIN_EXCEPTION_REGION();
ai_assert(nullptr != pimpl);
// when they create scenes from scratch, users will likely create them not in verbose
// format. They will likely not be aware that there is a flag in the scene to indicate
// this, however. To avoid surprises and bug reports, we check for duplicates in
@ -445,7 +445,8 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
ExportProperties* pProp = pProperties ? (ExportProperties*)pProperties : &emptyProperties;
pProp->SetPropertyBool("bJoinIdenticalVertices", pp & aiProcess_JoinIdenticalVertices);
pProp->SetPropertyBool("bJoinIdenticalVertices", must_join_again);
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
pimpl->mProgressHandler->UpdateFileWrite(4, 4);
@ -465,13 +466,11 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
// ------------------------------------------------------------------------------------------------
const char* Exporter::GetErrorString() const {
ai_assert(nullptr != pimpl);
return pimpl->mError.c_str();
}
// ------------------------------------------------------------------------------------------------
void Exporter::FreeBlob() {
ai_assert(nullptr != pimpl);
delete pimpl->blob;
pimpl->blob = nullptr;
@ -480,34 +479,30 @@ void Exporter::FreeBlob() {
// ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter::GetBlob() const {
ai_assert(nullptr != pimpl);
return pimpl->blob;
return pimpl->blob;
}
// ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter::GetOrphanedBlob() const {
ai_assert(nullptr != pimpl);
const aiExportDataBlob *tmp = pimpl->blob;
const aiExportDataBlob* tmp = pimpl->blob;
pimpl->blob = nullptr;
return tmp;
}
// ------------------------------------------------------------------------------------------------
size_t Exporter::GetExportFormatCount() const {
ai_assert(nullptr != pimpl);
return pimpl->mExporters.size();
}
// ------------------------------------------------------------------------------------------------
const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) const {
ai_assert(nullptr != pimpl);
if (index >= GetExportFormatCount()) {
if (index >= GetExportFormatCount()) {
return nullptr;
}
// Return from static storage if the requested index is built-in.
if (index < pimpl->mExporters.size()) {
return &pimpl->mExporters[index].mDescription;
if (index < sizeof(gExporters) / sizeof(gExporters[0])) {
return &gExporters[index].mDescription;
}
return &pimpl->mExporters[index].mDescription;
@ -515,8 +510,7 @@ const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) c
// ------------------------------------------------------------------------------------------------
aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) {
ai_assert(nullptr != pimpl);
for (const ExportFormatEntry &e : pimpl->mExporters) {
for(const ExportFormatEntry& e : pimpl->mExporters) {
if (!strcmp(e.mDescription.id,desc.mDescription.id)) {
return aiReturn_FAILURE;
}
@ -528,8 +522,7 @@ aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) {
// ------------------------------------------------------------------------------------------------
void Exporter::UnregisterExporter(const char* id) {
ai_assert(nullptr != pimpl);
for (std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin();
for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin();
it != pimpl->mExporters.end(); ++it) {
if (!strcmp((*it).mDescription.id,id)) {
pimpl->mExporters.erase(it);

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2008, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

View file

@ -3,7 +3,9 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -76,8 +78,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/TinyFormatter.h>
#include <assimp/Exceptional.h>
#include <assimp/Profiler.h>
#include <assimp/commonMetaData.h>
#include <set>
#include <memory>
#include <cctype>
@ -119,7 +119,7 @@ void* AllocateFromAssimpHeap::operator new ( size_t num_bytes, const std::nothro
return AllocateFromAssimpHeap::operator new( num_bytes );
}
catch( ... ) {
return nullptr;
return NULL;
}
}
@ -134,8 +134,9 @@ void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes) {
void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes, const std::nothrow_t& ) throw() {
try {
return AllocateFromAssimpHeap::operator new[]( num_bytes );
} catch( ... ) {
return nullptr;
}
catch( ... ) {
return NULL;
}
}
@ -147,7 +148,7 @@ void AllocateFromAssimpHeap::operator delete[] ( void* data) {
// Importer constructor.
Importer::Importer()
: pimpl( new ImporterPimpl ) {
pimpl->mScene = nullptr;
pimpl->mScene = NULL;
pimpl->mErrorString = "";
// Allocate a default IO handler
@ -173,14 +174,14 @@ Importer::Importer()
// ------------------------------------------------------------------------------------------------
// Destructor of Importer
Importer::~Importer() {
Importer::~Importer()
{
// Delete all import plugins
DeleteImporterInstanceList(pimpl->mImporter);
// Delete all post-processing plug-ins
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); ++a ) {
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++)
delete pimpl->mPostProcessingSteps[a];
}
// Delete the assigned IO and progress handler
delete pimpl->mIOHandler;
@ -198,9 +199,9 @@ Importer::~Importer() {
// ------------------------------------------------------------------------------------------------
// Register a custom post-processing step
aiReturn Importer::RegisterPPStep(BaseProcess* pImp) {
ai_assert( nullptr != pImp );
aiReturn Importer::RegisterPPStep(BaseProcess* pImp)
{
ai_assert(NULL != pImp);
ASSIMP_BEGIN_EXCEPTION_REGION();
pimpl->mPostProcessingSteps.push_back(pImp);
@ -212,9 +213,9 @@ aiReturn Importer::RegisterPPStep(BaseProcess* pImp) {
// ------------------------------------------------------------------------------------------------
// Register a custom loader plugin
aiReturn Importer::RegisterLoader(BaseImporter* pImp) {
ai_assert(nullptr != pImp);
aiReturn Importer::RegisterLoader(BaseImporter* pImp)
{
ai_assert(NULL != pImp);
ASSIMP_BEGIN_EXCEPTION_REGION();
// --------------------------------------------------------------------
@ -241,13 +242,13 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp) {
pimpl->mImporter.push_back(pImp);
ASSIMP_LOG_INFO_F("Registering custom importer for these file extensions: ", baked);
ASSIMP_END_EXCEPTION_REGION(aiReturn);
return AI_SUCCESS;
}
// ------------------------------------------------------------------------------------------------
// Unregister a custom loader plugin
aiReturn Importer::UnregisterLoader(BaseImporter* pImp) {
aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
{
if(!pImp) {
// unregistering a NULL importer is no problem for us ... really!
return AI_SUCCESS;
@ -264,13 +265,13 @@ aiReturn Importer::UnregisterLoader(BaseImporter* pImp) {
}
ASSIMP_LOG_WARN("Unable to remove custom importer: I can't find you ...");
ASSIMP_END_EXCEPTION_REGION(aiReturn);
return AI_FAILURE;
}
// ------------------------------------------------------------------------------------------------
// Unregister a custom loader plugin
aiReturn Importer::UnregisterPPStep(BaseProcess* pImp) {
aiReturn Importer::UnregisterPPStep(BaseProcess* pImp)
{
if(!pImp) {
// unregistering a NULL ppstep is no problem for us ... really!
return AI_SUCCESS;
@ -287,22 +288,24 @@ aiReturn Importer::UnregisterPPStep(BaseProcess* pImp) {
}
ASSIMP_LOG_WARN("Unable to remove custom post-processing step: I can't find you ..");
ASSIMP_END_EXCEPTION_REGION(aiReturn);
return AI_FAILURE;
}
// ------------------------------------------------------------------------------------------------
// Supplies a custom IO handler to the importer to open and access files.
void Importer::SetIOHandler( IOSystem* pIOHandler) {
ai_assert(nullptr != pimpl);
void Importer::SetIOHandler( IOSystem* pIOHandler)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
// If the new handler is zero, allocate a default IO implementation.
if (!pIOHandler) {
if (!pIOHandler)
{
// Release pointer in the possession of the caller
pimpl->mIOHandler = new DefaultIOSystem();
pimpl->mIsDefaultHandler = true;
} else if (pimpl->mIOHandler != pIOHandler) { // Otherwise register the custom handler
}
// Otherwise register the custom handler
else if (pimpl->mIOHandler != pIOHandler)
{
delete pimpl->mIOHandler;
pimpl->mIOHandler = pIOHandler;
pimpl->mIsDefaultHandler = false;
@ -313,32 +316,29 @@ void Importer::SetIOHandler( IOSystem* pIOHandler) {
// ------------------------------------------------------------------------------------------------
// Get the currently set IO handler
IOSystem* Importer::GetIOHandler() const {
ai_assert(nullptr != pimpl);
return pimpl->mIOHandler;
}
// ------------------------------------------------------------------------------------------------
// Check whether a custom IO handler is currently set
bool Importer::IsDefaultIOHandler() const {
ai_assert(nullptr != pimpl);
return pimpl->mIsDefaultHandler;
}
// ------------------------------------------------------------------------------------------------
// Supplies a custom progress handler to get regular callbacks during importing
void Importer::SetProgressHandler ( ProgressHandler* pHandler ) {
ai_assert(nullptr != pimpl);
ASSIMP_BEGIN_EXCEPTION_REGION();
// If the new handler is zero, allocate a default implementation.
if (!pHandler) {
if (!pHandler)
{
// Release pointer in the possession of the caller
pimpl->mProgressHandler = new DefaultProgressHandler();
pimpl->mIsDefaultProgressHandler = true;
} else if (pimpl->mProgressHandler != pHandler) { // Otherwise register the custom handler
}
// Otherwise register the custom handler
else if (pimpl->mProgressHandler != pHandler)
{
delete pimpl->mProgressHandler;
pimpl->mProgressHandler = pHandler;
pimpl->mIsDefaultProgressHandler = false;
@ -349,22 +349,19 @@ void Importer::SetProgressHandler ( ProgressHandler* pHandler ) {
// ------------------------------------------------------------------------------------------------
// Get the currently set progress handler
ProgressHandler* Importer::GetProgressHandler() const {
ai_assert(nullptr != pimpl);
return pimpl->mProgressHandler;
}
// ------------------------------------------------------------------------------------------------
// Check whether a custom progress handler is currently set
bool Importer::IsDefaultProgressHandler() const {
ai_assert(nullptr != pimpl);
return pimpl->mIsDefaultProgressHandler;
}
// ------------------------------------------------------------------------------------------------
// Validate post process step flags
bool _ValidateFlags(unsigned int pFlags) {
bool _ValidateFlags(unsigned int pFlags)
{
if (pFlags & aiProcess_GenSmoothNormals && pFlags & aiProcess_GenNormals) {
ASSIMP_LOG_ERROR("#aiProcess_GenSmoothNormals and #aiProcess_GenNormals are incompatible");
return false;
@ -378,13 +375,12 @@ bool _ValidateFlags(unsigned int pFlags) {
// ------------------------------------------------------------------------------------------------
// Free the current scene
void Importer::FreeScene( ) {
ai_assert(nullptr != pimpl);
void Importer::FreeScene( )
{
ASSIMP_BEGIN_EXCEPTION_REGION();
delete pimpl->mScene;
pimpl->mScene = nullptr;
pimpl->mScene = NULL;
pimpl->mErrorString = "";
ASSIMP_END_EXCEPTION_REGION(void);
@ -392,48 +388,44 @@ void Importer::FreeScene( ) {
// ------------------------------------------------------------------------------------------------
// Get the current error string, if any
const char* Importer::GetErrorString() const {
ai_assert(nullptr != pimpl);
// Must remain valid as long as ReadFile() or FreeFile() are not called
const char* Importer::GetErrorString() const
{
/* Must remain valid as long as ReadFile() or FreeFile() are not called */
return pimpl->mErrorString.c_str();
}
// ------------------------------------------------------------------------------------------------
// Enable extra-verbose mode
void Importer::SetExtraVerbose(bool bDo) {
ai_assert(nullptr != pimpl);
void Importer::SetExtraVerbose(bool bDo)
{
pimpl->bExtraVerbose = bDo;
}
// ------------------------------------------------------------------------------------------------
// Get the current scene
const aiScene* Importer::GetScene() const {
ai_assert(nullptr != pimpl);
const aiScene* Importer::GetScene() const
{
return pimpl->mScene;
}
// ------------------------------------------------------------------------------------------------
// Orphan the current scene and return it.
aiScene* Importer::GetOrphanedScene() {
ai_assert(nullptr != pimpl);
aiScene* Importer::GetOrphanedScene()
{
aiScene* s = pimpl->mScene;
ASSIMP_BEGIN_EXCEPTION_REGION();
pimpl->mScene = nullptr;
pimpl->mScene = NULL;
pimpl->mErrorString = ""; // reset error string
pimpl->mErrorString = ""; /* reset error string */
ASSIMP_END_EXCEPTION_REGION(aiScene*);
return s;
}
// ------------------------------------------------------------------------------------------------
// Validate post-processing flags
bool Importer::ValidateFlags(unsigned int pFlags) const {
bool Importer::ValidateFlags(unsigned int pFlags) const
{
ASSIMP_BEGIN_EXCEPTION_REGION();
// run basic checks for mutually exclusive flags
if(!_ValidateFlags(pFlags)) {
@ -475,9 +467,8 @@ bool Importer::ValidateFlags(unsigned int pFlags) const {
const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
size_t pLength,
unsigned int pFlags,
const char* pHint /*= ""*/) {
ai_assert(nullptr != pimpl);
const char* pHint /*= ""*/)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
if (!pHint) {
pHint = "";
@ -485,12 +476,12 @@ const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
if (!pBuffer || !pLength || strlen(pHint) > MaxLenHint ) {
pimpl->mErrorString = "Invalid parameters passed to ReadFileFromMemory()";
return nullptr;
return NULL;
}
// prevent deletion of the previous IOHandler
IOSystem* io = pimpl->mIOHandler;
pimpl->mIOHandler = nullptr;
pimpl->mIOHandler = NULL;
SetIOHandler(new MemoryIOSystem((const uint8_t*)pBuffer,pLength,io));
@ -502,13 +493,13 @@ const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
ReadFile(fbuff,pFlags);
SetIOHandler(io);
ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(const aiScene*, pimpl->mErrorString);
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
return pimpl->mScene;
}
// ------------------------------------------------------------------------------------------------
void WriteLogOpening(const std::string& file) {
void WriteLogOpening(const std::string& file)
{
ASSIMP_LOG_INFO_F("Load ", file);
// print a full version dump. This is nice because we don't
@ -559,9 +550,8 @@ void WriteLogOpening(const std::string& file) {
// ------------------------------------------------------------------------------------------------
// Reads the given file and returns its contents if successful.
const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
ai_assert(nullptr != pimpl);
const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
const std::string pFile(_pFile);
@ -590,7 +580,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
pimpl->mErrorString = "Unable to open file \"" + pFile + "\".";
ASSIMP_LOG_ERROR(pimpl->mErrorString);
return nullptr;
return NULL;
}
std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL);
@ -599,7 +589,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
}
// Find an worker class which can handle the file
BaseImporter* imp = nullptr;
BaseImporter* imp = NULL;
SetPropertyInteger("importerIndex", -1);
for( unsigned int a = 0; a < pimpl->mImporter.size(); a++) {
@ -627,7 +617,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
if( !imp) {
pimpl->mErrorString = "No suitable reader found for the file format of file \"" + pFile + "\".";
ASSIMP_LOG_ERROR(pimpl->mErrorString);
return nullptr;
return NULL;
}
}
@ -643,7 +633,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
// Dispatch the reading to the worker class for this format
const aiImporterDesc *desc( imp->GetInfo() );
std::string ext( "unknown" );
if ( nullptr != desc ) {
if ( NULL != desc ) {
ext = desc->mName;
}
ASSIMP_LOG_INFO("Found a matching importer for this file format: " + ext + "." );
@ -664,20 +654,15 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
// If successful, apply all active post processing steps to the imported data
if( pimpl->mScene) {
if (!pimpl->mScene->mMetaData || !pimpl->mScene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT)) {
if (!pimpl->mScene->mMetaData) {
pimpl->mScene->mMetaData = new aiMetadata;
}
pimpl->mScene->mMetaData->Add(AI_METADATA_SOURCE_FORMAT, aiString(ext));
}
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
// The ValidateDS process is an exception. It is executed first, even before ScenePreprocessor is called.
if (pFlags & aiProcess_ValidateDataStructure) {
if (pFlags & aiProcess_ValidateDataStructure)
{
ValidateDSProcess ds;
ds.ExecuteOnScene (this);
if (!pimpl->mScene) {
return nullptr;
return NULL;
}
}
#endif // no validation
@ -710,7 +695,8 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
}
}
#ifdef ASSIMP_CATCH_GLOBAL_EXCEPTIONS
catch (std::exception &e) {
catch (std::exception &e)
{
#if (defined _MSC_VER) && (defined _CPPRTTI)
// if we have RTTI get the full name of the exception that occurred
pimpl->mErrorString = std::string(typeid( e ).name()) + ": " + e.what();
@ -719,26 +705,24 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
#endif
ASSIMP_LOG_ERROR(pimpl->mErrorString);
delete pimpl->mScene; pimpl->mScene = nullptr;
delete pimpl->mScene; pimpl->mScene = NULL;
}
#endif // ! ASSIMP_CATCH_GLOBAL_EXCEPTIONS
// either successful or failure - the pointer expresses it anyways
ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(const aiScene*, pimpl->mErrorString);
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
return pimpl->mScene;
}
// ------------------------------------------------------------------------------------------------
// Apply post-processing to the currently bound scene
const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags) {
ai_assert(nullptr != pimpl);
const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
{
ASSIMP_BEGIN_EXCEPTION_REGION();
// Return immediately if no scene is active
if (!pimpl->mScene) {
return nullptr;
return NULL;
}
// If no flags are given, return the current scene with no further action
@ -753,11 +737,12 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags) {
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
// The ValidateDS process plays an exceptional role. It isn't contained in the global
// list of post-processing steps, so we need to call it manually.
if (pFlags & aiProcess_ValidateDataStructure) {
if (pFlags & aiProcess_ValidateDataStructure)
{
ValidateDSProcess ds;
ds.ExecuteOnScene (this);
if (!pimpl->mScene) {
return nullptr;
return NULL;
}
}
#endif // no validation
@ -777,9 +762,11 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags) {
std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL);
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
BaseProcess* process = pimpl->mPostProcessingSteps[a];
pimpl->mProgressHandler->UpdatePostProcess(static_cast<int>(a), static_cast<int>(pimpl->mPostProcessingSteps.size()) );
if( process->IsActive( pFlags)) {
if (profiler) {
profiler->BeginRegion("postprocess");
}
@ -816,28 +803,24 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags) {
static_cast<int>(pimpl->mPostProcessingSteps.size()) );
// update private scene flags
if( pimpl->mScene ) {
if( pimpl->mScene )
ScenePriv(pimpl->mScene)->mPPStepsApplied |= pFlags;
}
// clear any data allocated by post-process steps
pimpl->mPPShared->Clean();
ASSIMP_LOG_INFO("Leaving post processing pipeline");
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
return pimpl->mScene;
}
// ------------------------------------------------------------------------------------------------
const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation ) {
ai_assert(nullptr != pimpl);
ASSIMP_BEGIN_EXCEPTION_REGION();
// Return immediately if no scene is active
if ( nullptr == pimpl->mScene ) {
return nullptr;
if ( NULL == pimpl->mScene ) {
return NULL;
}
// If no flags are given, return the current scene with no further action
@ -856,7 +839,7 @@ const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess
ValidateDSProcess ds;
ds.ExecuteOnScene( this );
if ( !pimpl->mScene ) {
return nullptr;
return NULL;
}
}
#endif // no validation
@ -907,50 +890,46 @@ const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess
// ------------------------------------------------------------------------------------------------
// Helper function to check whether an extension is supported by ASSIMP
bool Importer::IsExtensionSupported(const char* szExtension) const {
bool Importer::IsExtensionSupported(const char* szExtension) const
{
return nullptr != GetImporter(szExtension);
}
// ------------------------------------------------------------------------------------------------
size_t Importer::GetImporterCount() const {
ai_assert(nullptr != pimpl);
size_t Importer::GetImporterCount() const
{
return pimpl->mImporter.size();
}
// ------------------------------------------------------------------------------------------------
const aiImporterDesc* Importer::GetImporterInfo(size_t index) const {
ai_assert(nullptr != pimpl);
const aiImporterDesc* Importer::GetImporterInfo(size_t index) const
{
if (index >= pimpl->mImporter.size()) {
return nullptr;
return NULL;
}
return pimpl->mImporter[index]->GetInfo();
}
// ------------------------------------------------------------------------------------------------
BaseImporter* Importer::GetImporter (size_t index) const {
ai_assert(nullptr != pimpl);
BaseImporter* Importer::GetImporter (size_t index) const
{
if (index >= pimpl->mImporter.size()) {
return nullptr;
return NULL;
}
return pimpl->mImporter[index];
}
// ------------------------------------------------------------------------------------------------
// Find a loader plugin for a given file extension
BaseImporter* Importer::GetImporter (const char* szExtension) const {
ai_assert(nullptr != pimpl);
BaseImporter* Importer::GetImporter (const char* szExtension) const
{
return GetImporter(GetImporterIndex(szExtension));
}
// ------------------------------------------------------------------------------------------------
// Find a loader plugin for a given file extension
size_t Importer::GetImporterIndex (const char* szExtension) const {
ai_assert(nullptr != pimpl);
ai_assert(nullptr != szExtension);
ASSIMP_BEGIN_EXCEPTION_REGION();
@ -981,9 +960,8 @@ size_t Importer::GetImporterIndex (const char* szExtension) const {
// ------------------------------------------------------------------------------------------------
// Helper function to build a list of all file extensions supported by ASSIMP
void Importer::GetExtensionList(aiString& szOut) const {
ai_assert(nullptr != pimpl);
void Importer::GetExtensionList(aiString& szOut) const
{
ASSIMP_BEGIN_EXCEPTION_REGION();
std::set<std::string> str;
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
@ -1007,9 +985,8 @@ void Importer::GetExtensionList(aiString& szOut) const {
// ------------------------------------------------------------------------------------------------
// Set a configuration property
bool Importer::SetPropertyInteger(const char* szName, int iValue) {
ai_assert(nullptr != pimpl);
bool Importer::SetPropertyInteger(const char* szName, int iValue)
{
bool existing;
ASSIMP_BEGIN_EXCEPTION_REGION();
existing = SetGenericProperty<int>(pimpl->mIntProperties, szName,iValue);
@ -1019,9 +996,8 @@ bool Importer::SetPropertyInteger(const char* szName, int iValue) {
// ------------------------------------------------------------------------------------------------
// Set a configuration property
bool Importer::SetPropertyFloat(const char* szName, ai_real iValue) {
ai_assert(nullptr != pimpl);
bool Importer::SetPropertyFloat(const char* szName, ai_real iValue)
{
bool existing;
ASSIMP_BEGIN_EXCEPTION_REGION();
existing = SetGenericProperty<ai_real>(pimpl->mFloatProperties, szName,iValue);
@ -1031,9 +1007,8 @@ bool Importer::SetPropertyFloat(const char* szName, ai_real iValue) {
// ------------------------------------------------------------------------------------------------
// Set a configuration property
bool Importer::SetPropertyString(const char* szName, const std::string& value) {
ai_assert(nullptr != pimpl);
bool Importer::SetPropertyString(const char* szName, const std::string& value)
{
bool existing;
ASSIMP_BEGIN_EXCEPTION_REGION();
existing = SetGenericProperty<std::string>(pimpl->mStringProperties, szName,value);
@ -1043,9 +1018,8 @@ bool Importer::SetPropertyString(const char* szName, const std::string& value) {
// ------------------------------------------------------------------------------------------------
// Set a configuration property
bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) {
ai_assert(nullptr != pimpl);
bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
{
bool existing;
ASSIMP_BEGIN_EXCEPTION_REGION();
existing = SetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties, szName,value);
@ -1055,43 +1029,40 @@ bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) {
// ------------------------------------------------------------------------------------------------
// Get a configuration property
int Importer::GetPropertyInteger(const char* szName, int iErrorReturn /*= 0xffffffff*/) const {
ai_assert(nullptr != pimpl);
int Importer::GetPropertyInteger(const char* szName,
int iErrorReturn /*= 0xffffffff*/) const
{
return GetGenericProperty<int>(pimpl->mIntProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Get a configuration property
ai_real Importer::GetPropertyFloat(const char* szName, ai_real iErrorReturn /*= 10e10*/) const {
ai_assert(nullptr != pimpl);
ai_real Importer::GetPropertyFloat(const char* szName,
ai_real iErrorReturn /*= 10e10*/) const
{
return GetGenericProperty<ai_real>(pimpl->mFloatProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Get a configuration property
std::string Importer::GetPropertyString(const char* szName, const std::string& iErrorReturn /*= ""*/) const {
ai_assert(nullptr != pimpl);
const std::string Importer::GetPropertyString(const char* szName,
const std::string& iErrorReturn /*= ""*/) const
{
return GetGenericProperty<std::string>(pimpl->mStringProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Get a configuration property
aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const {
ai_assert(nullptr != pimpl);
const aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName,
const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const
{
return GetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties,szName,iErrorReturn);
}
// ------------------------------------------------------------------------------------------------
// Get the memory requirements of a single node
inline
void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode) {
if ( nullptr == pcNode ) {
return;
}
inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
{
iScene += sizeof(aiNode);
iScene += sizeof(unsigned int) * pcNode->mNumMeshes;
iScene += sizeof(void*) * pcNode->mNumChildren;
@ -1103,20 +1074,21 @@ void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode) {
// ------------------------------------------------------------------------------------------------
// Get the memory requirements of the scene
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
ai_assert(nullptr != pimpl);
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
{
in = aiMemoryInfo();
aiScene* mScene = pimpl->mScene;
// return if we have no scene loaded
if (!mScene)
if (!pimpl->mScene)
return;
in.total = sizeof(aiScene);
// add all meshes
for (unsigned int i = 0; i < mScene->mNumMeshes;++i) {
for (unsigned int i = 0; i < mScene->mNumMeshes;++i)
{
in.meshes += sizeof(aiMesh);
if (mScene->mMeshes[i]->HasPositions()) {
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
@ -1133,16 +1105,14 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a) {
if (mScene->mMeshes[i]->HasVertexColors(a)) {
in.meshes += sizeof(aiColor4D) * mScene->mMeshes[i]->mNumVertices;
} else {
break;
}
else break;
}
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) {
if (mScene->mMeshes[i]->HasTextureCoords(a)) {
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
} else {
break;
}
else break;
}
if (mScene->mMeshes[i]->HasBones()) {
in.meshes += sizeof(void*) * mScene->mMeshes[i]->mNumBones;
@ -1161,9 +1131,8 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
in.textures += sizeof(aiTexture);
if (pc->mHeight) {
in.textures += 4 * pc->mHeight * pc->mWidth;
} else {
in.textures += pc->mWidth;
}
else in.textures += pc->mWidth;
}
in.total += in.textures;
@ -1201,6 +1170,5 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
in.materials += pc->mProperties[a]->mDataLength;
}
}
in.total += in.materials;
}

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -197,9 +197,6 @@ corresponding preprocessor flag to selectively disable formats.
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
# include "MMD/MMDImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
# include "M3D/M3DImporter.h"
#endif
#ifndef ASSIMP_BUILD_NO_STEP_IMPORTER
# include "Importer/StepFile/StepFileImporter.h"
#endif
@ -226,9 +223,6 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
#if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
out.push_back( new Discreet3DSImporter());
#endif
#if (!defined ASSIMP_BUILD_NO_M3D_IMPORTER)
out.push_back( new M3DImporter());
#endif
#if (!defined ASSIMP_BUILD_NO_MD3_IMPORTER)
out.push_back( new MD3Importer());
#endif

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -123,7 +123,7 @@ corresponding preprocessor flag to selectively disable steps.
# include "PostProcessing/OptimizeGraph.h"
#endif
#ifndef ASSIMP_BUILD_NO_SPLITBYBONECOUNT_PROCESS
# include "PostProcessing/SplitByBoneCountProcess.h"
# include "Common/SplitByBoneCountProcess.h"
#endif
#ifndef ASSIMP_BUILD_NO_DEBONE_PROCESS
# include "PostProcessing/DeboneProcess.h"
@ -131,15 +131,11 @@ corresponding preprocessor flag to selectively disable steps.
#if (!defined ASSIMP_BUILD_NO_GLOBALSCALE_PROCESS)
# include "PostProcessing/ScaleProcess.h"
#endif
#if (!defined ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS)
# include "PostProcessing/ArmaturePopulate.h"
#endif
#if (!defined ASSIMP_BUILD_NO_GENBOUNDINGBOXES_PROCESS)
# include "PostProcessing/GenBoundingBoxesProcess.h"
#endif
namespace Assimp {
// ------------------------------------------------------------------------------------------------
@ -184,9 +180,6 @@ void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out)
#if (!defined ASSIMP_BUILD_NO_GLOBALSCALE_PROCESS)
out.push_back( new ScaleProcess());
#endif
#if (!defined ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS)
out.push_back( new ArmaturePopulate());
#endif
#if (!defined ASSIMP_BUILD_NO_PRETRANSFORMVERTICES_PROCESS)
out.push_back( new PretransformVertices());
#endif

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -1196,7 +1196,6 @@ void SceneCombiner::Copy( aiAnimation** _dest, const aiAnimation* src ) {
// and reallocate all arrays
CopyPtrArray( dest->mChannels, src->mChannels, dest->mNumChannels );
CopyPtrArray( dest->mMorphMeshChannels, src->mMorphMeshChannels, dest->mNumMorphMeshChannels );
}
// ------------------------------------------------------------------------------------------------
@ -1216,26 +1215,6 @@ void SceneCombiner::Copy(aiNodeAnim** _dest, const aiNodeAnim* src) {
GetArrayCopy( dest->mRotationKeys, dest->mNumRotationKeys );
}
void SceneCombiner::Copy(aiMeshMorphAnim** _dest, const aiMeshMorphAnim* src) {
if ( nullptr == _dest || nullptr == src ) {
return;
}
aiMeshMorphAnim* dest = *_dest = new aiMeshMorphAnim();
// get a flat copy
::memcpy(dest,src,sizeof(aiMeshMorphAnim));
// and reallocate all arrays
GetArrayCopy( dest->mKeys, dest->mNumKeys );
for (ai_uint i = 0; i < dest->mNumKeys;++i) {
dest->mKeys[i].mValues = new unsigned int[dest->mKeys[i].mNumValuesAndWeights];
dest->mKeys[i].mWeights = new double[dest->mKeys[i].mNumValuesAndWeights];
::memcpy(dest->mKeys[i].mValues, src->mKeys[i].mValues, dest->mKeys[i].mNumValuesAndWeights * sizeof(unsigned int));
::memcpy(dest->mKeys[i].mWeights, src->mKeys[i].mWeights, dest->mKeys[i].mNumValuesAndWeights * sizeof(double));
}
}
// ------------------------------------------------------------------------------------------------
void SceneCombiner::Copy( aiCamera** _dest,const aiCamera* src) {
if ( nullptr == _dest || nullptr == src ) {
@ -1312,6 +1291,7 @@ void SceneCombiner::Copy(aiMetadata** _dest, const aiMetadata* src) {
aiMetadata* dest = *_dest = aiMetadata::Alloc( src->mNumProperties );
std::copy(src->mKeys, src->mKeys + src->mNumProperties, dest->mKeys);
dest->mValues = new aiMetadataEntry[src->mNumProperties];
for (unsigned int i = 0; i < src->mNumProperties; ++i) {
aiMetadataEntry& in = src->mValues[i];
aiMetadataEntry& out = dest->mValues[i];

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -217,7 +217,6 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
// No rotation keys? Generate a dummy track
if (!channel->mNumRotationKeys) {
ai_assert(!channel->mRotationKeys);
channel->mNumRotationKeys = 1;
channel->mRotationKeys = new aiQuatKey[1];
aiQuatKey& q = channel->mRotationKeys[0];
@ -226,13 +225,10 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
q.mValue = rotation;
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
} else {
ai_assert(channel->mRotationKeys);
}
// No scaling keys? Generate a dummy track
if (!channel->mNumScalingKeys) {
ai_assert(!channel->mScalingKeys);
channel->mNumScalingKeys = 1;
channel->mScalingKeys = new aiVectorKey[1];
aiVectorKey& q = channel->mScalingKeys[0];
@ -241,13 +237,10 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
q.mValue = scaling;
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
} else {
ai_assert(channel->mScalingKeys);
}
// No position keys? Generate a dummy track
if (!channel->mNumPositionKeys) {
ai_assert(!channel->mPositionKeys);
channel->mNumPositionKeys = 1;
channel->mPositionKeys = new aiVectorKey[1];
aiVectorKey& q = channel->mPositionKeys[0];
@ -256,8 +249,6 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
q.mValue = position;
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy position track has been generated");
} else {
ai_assert(channel->mPositionKeys);
}
}
}

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -46,7 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include "ScenePrivate.h"
#include "revision.h"
static const unsigned int MajorVersion = 5;
static const unsigned int MinorVersion = 0;
// --------------------------------------------------------------------------------
// Legal information string - don't remove this.
@ -55,9 +56,9 @@ static const char* LEGAL_INFORMATION =
"Open Asset Import Library (Assimp).\n"
"A free C/C++ library to import various 3D file formats into applications\n\n"
"(c) 2006-2020, assimp team\n"
"(c) 2008-2020, assimp team\n"
"License under the terms and conditions of the 3-clause BSD license\n"
"http://assimp.org\n"
"https://github.com/assimp/assimp\n"
;
// ------------------------------------------------------------------------------------------------
@ -66,22 +67,16 @@ ASSIMP_API const char* aiGetLegalString () {
return LEGAL_INFORMATION;
}
// ------------------------------------------------------------------------------------------------
// Get Assimp patch version
ASSIMP_API unsigned int aiGetVersionPatch() {
return VER_PATCH;
}
// ------------------------------------------------------------------------------------------------
// Get Assimp minor version
ASSIMP_API unsigned int aiGetVersionMinor () {
return VER_MINOR;
return MinorVersion;
}
// ------------------------------------------------------------------------------------------------
// Get Assimp major version
ASSIMP_API unsigned int aiGetVersionMajor () {
return VER_MAJOR;
return MajorVersion;
}
// ------------------------------------------------------------------------------------------------
@ -109,6 +104,9 @@ ASSIMP_API unsigned int aiGetCompileFlags () {
return flags;
}
// include current build revision, which is even updated from time to time -- :-)
#include "revision.h"
// ------------------------------------------------------------------------------------------------
ASSIMP_API unsigned int aiGetVersionRevision() {
return GitVersion;

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -58,7 +58,7 @@ VertexTriangleAdjacency::VertexTriangleAdjacency(aiFace *pcFaces,
{
// compute the number of referenced vertices if it wasn't specified by the caller
const aiFace* const pcFaceEnd = pcFaces + iNumFaces;
if (0 == iNumVertices) {
if (!iNumVertices) {
for (aiFace* pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace) {
ai_assert( nullptr != pcFace );
ai_assert(3 == pcFace->mNumIndices);
@ -68,7 +68,7 @@ VertexTriangleAdjacency::VertexTriangleAdjacency(aiFace *pcFaces,
}
}
mNumVertices = iNumVertices + 1;
mNumVertices = iNumVertices;
unsigned int* pi;

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -343,6 +343,8 @@ namespace Assimp {
}
ZipArchiveIOSystem::Implement::~Implement() {
m_ArchiveMap.clear();
if (m_ZipFileHandle != nullptr) {
unzClose(m_ZipFileHandle);
m_ZipFileHandle = nullptr;

View file

@ -37,7 +37,7 @@ The ASSBIN file format is composed of chunks to represent the hierarchical aiSce
This makes the format extensible and allows backward-compatibility with future data structure
versions. The <tt>&lt;root&gt;/code/assbin_chunks.h</tt> header contains some magic constants
for use by stand-alone ASSBIN loaders. Also, Assimp's own file writer can be found
in <tt>&lt;root&gt;/tools/assimp_cmd/WriteDump.cpp</tt> (yes, the 'b' is no typo ...).
in <tt>&lt;root&gt;/tools/assimp_cmd/WriteDumb.cpp</tt> (yes, the 'b' is no typo ...).
@verbatim

View file

@ -1,97 +0,0 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/// @file material.cpp
/** Implement common material related functions. */
#include <assimp/ai_assert.h>
#include <assimp/material.h>
// -------------------------------------------------------------------------------
const char* TextureTypeToString(aiTextureType in)
{
switch (in)
{
case aiTextureType_NONE:
return "n/a";
case aiTextureType_DIFFUSE:
return "Diffuse";
case aiTextureType_SPECULAR:
return "Specular";
case aiTextureType_AMBIENT:
return "Ambient";
case aiTextureType_EMISSIVE:
return "Emissive";
case aiTextureType_OPACITY:
return "Opacity";
case aiTextureType_NORMALS:
return "Normals";
case aiTextureType_HEIGHT:
return "Height";
case aiTextureType_SHININESS:
return "Shininess";
case aiTextureType_DISPLACEMENT:
return "Displacement";
case aiTextureType_LIGHTMAP:
return "Lightmap";
case aiTextureType_REFLECTION:
return "Reflection";
case aiTextureType_BASE_COLOR:
return "BaseColor";
case aiTextureType_NORMAL_CAMERA:
return "NormalCamera";
case aiTextureType_EMISSION_COLOR:
return "EmissionColor";
case aiTextureType_METALNESS:
return "Metalness";
case aiTextureType_DIFFUSE_ROUGHNESS:
return "DiffuseRoughness";
case aiTextureType_AMBIENT_OCCLUSION:
return "AmbientOcclusion";
case aiTextureType_UNKNOWN:
return "Unknown";
default:
break;
}
ai_assert(false);
return "BUG";
}

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
@ -44,23 +44,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
aiNode::aiNode()
: mName("")
, mParent(nullptr)
, mParent(NULL)
, mNumChildren(0)
, mChildren(nullptr)
, mChildren(NULL)
, mNumMeshes(0)
, mMeshes(nullptr)
, mMetaData(nullptr) {
, mMeshes(NULL)
, mMetaData(NULL) {
// empty
}
aiNode::aiNode(const std::string& name)
: mName(name)
, mParent(nullptr)
, mParent(NULL)
, mNumChildren(0)
, mChildren(nullptr)
, mChildren(NULL)
, mNumMeshes(0)
, mMeshes(nullptr)
, mMetaData(nullptr) {
, mMeshes(NULL)
, mMetaData(NULL) {
// empty
}
@ -68,7 +68,7 @@ aiNode::aiNode(const std::string& name)
aiNode::~aiNode() {
// delete all children recursively
// to make sure we won't crash if the data is invalid ...
if (mNumChildren && mChildren)
if (mChildren && mNumChildren)
{
for (unsigned int a = 0; a < mNumChildren; a++)
delete mChildren[a];

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team