* Adjustment: Update Assimp version to 5.0.1.

This commit is contained in:
Robert MacGregor 2021-10-21 21:14:55 -04:00
parent 14ebeaf3eb
commit 4758f7bdaf
679 changed files with 50502 additions and 19698 deletions

View file

@ -4,7 +4,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <vector>
#include <set>
#include <stdint.h>
#include <assimp/light.h>
#include <assimp/mesh.h>
@ -105,17 +104,6 @@ enum MorphMethod
Relative
};
/** Common metadata keys as <Collada, Assimp> */
typedef std::pair<std::string, std::string> MetaKeyPair;
typedef std::vector<MetaKeyPair> MetaKeyPairVector;
// Collada as lower_case (native)
const MetaKeyPairVector &GetColladaAssimpMetaKeys();
// Collada as CamelCase (used by Assimp for consistency)
const MetaKeyPairVector &GetColladaAssimpMetaKeysCamelCase();
/** Convert underscore_separated to CamelCase "authoring_tool" becomes "AuthoringTool" */
void ToCamelCase(std::string &text);
/** Contains all data for one of the different transformation types */
struct Transform
@ -595,7 +583,7 @@ struct Image
/** Embedded image data */
std::vector<uint8_t> mImageData;
/** File format hint of embedded image data */
/** File format hint ofembedded image data */
std::string mEmbeddedFormat;
};
@ -659,37 +647,23 @@ struct Animation
void CombineSingleChannelAnimationsRecursively(Animation *pParent)
{
std::set<std::string> childrenTargets;
bool childrenAnimationsHaveDifferentChannels = true;
for (std::vector<Animation*>::iterator it = pParent->mSubAnims.begin(); it != pParent->mSubAnims.end();)
{
Animation *anim = *it;
CombineSingleChannelAnimationsRecursively(anim);
if (childrenAnimationsHaveDifferentChannels && anim->mChannels.size() == 1 &&
childrenTargets.find(anim->mChannels[0].mTarget) == childrenTargets.end()) {
childrenTargets.insert(anim->mChannels[0].mTarget);
} else {
childrenAnimationsHaveDifferentChannels = false;
}
++it;
}
// We only want to combine animations if they have different channels
if (childrenAnimationsHaveDifferentChannels)
{
for (std::vector<Animation*>::iterator it = pParent->mSubAnims.begin(); it != pParent->mSubAnims.end();)
if (anim->mChannels.size() == 1)
{
Animation *anim = *it;
pParent->mChannels.push_back(anim->mChannels[0]);
it = pParent->mSubAnims.erase(it);
delete anim;
continue;
}
else
{
++it;
}
}
}