mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 08:34:40 +00:00
Properly mark Parent class of DebugDrawer for Console hierarchy
This commit is contained in:
parent
90d460d9a4
commit
47411e2d3a
1 changed files with 1 additions and 2 deletions
|
|
@ -93,6 +93,7 @@ class GFont;
|
||||||
///
|
///
|
||||||
class DebugDrawer : public SimObject
|
class DebugDrawer : public SimObject
|
||||||
{
|
{
|
||||||
|
typedef SimObject Parent;
|
||||||
public:
|
public:
|
||||||
DECLARE_CONOBJECT(DebugDrawer);
|
DECLARE_CONOBJECT(DebugDrawer);
|
||||||
|
|
||||||
|
|
@ -162,8 +163,6 @@ public:
|
||||||
|
|
||||||
/// @}
|
/// @}
|
||||||
private:
|
private:
|
||||||
typedef SimObject Parent;
|
|
||||||
|
|
||||||
static DebugDrawer* sgDebugDrawer;
|
static DebugDrawer* sgDebugDrawer;
|
||||||
|
|
||||||
struct DebugPrim
|
struct DebugPrim
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue