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CollisionState membervar clarification
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6 changed files with 130 additions and 130 deletions
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@ -1194,7 +1194,7 @@ bool RigidShape::updateCollision(F32 dt)
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mCollisionList.clear();
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CollisionState *state = mConvex.findClosestState(cmat, getScale(), mDataBlock->collisionTol);
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if (state && state->dist <= mDataBlock->collisionTol)
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if (state && state->mDist <= mDataBlock->collisionTol)
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{
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//resolveDisplacement(ns,state,dt);
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mConvex.getCollisionInfo(cmat, getScale(), &mCollisionList, mDataBlock->collisionTol);
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@ -1326,8 +1326,8 @@ bool RigidShape::resolveContacts(Rigid& ns,CollisionList& cList,F32 dt)
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bool RigidShape::resolveDisplacement(Rigid& ns,CollisionState *state, F32 dt)
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{
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SceneObject* obj = (state->a->getObject() == this)?
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state->b->getObject(): state->a->getObject();
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SceneObject* obj = (state->mA->getObject() == this)?
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state->mB->getObject(): state->mA->getObject();
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if (obj->isDisplacable() && ((obj->getTypeMask() & ShapeBaseObjectType) != 0))
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{
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