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https://github.com/TorqueGameEngines/Torque3D.git
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adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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1 changed files with 28 additions and 1 deletions
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@ -38,9 +38,16 @@
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#include "console/consoleTypes.h"
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#endif
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#ifndef _MODULE_DEFINITION_H
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#include "module/moduleDefinition.h"
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#endif
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#ifndef _STRINGFUNCTIONS_H_
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#include "core/strings/stringFunctions.h"
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#endif
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// Script bindings.
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#include "moduleManager_ScriptBinding.h"
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//-----------------------------------------------------------------------------
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IMPLEMENT_CONOBJECT( ModuleManager );
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@ -65,6 +72,25 @@ S32 QSORT_CALLBACK moduleDefinitionVersionIdSort( const void* a, const void* b )
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return versionId1 > versionId2 ? -1 : versionId1 < versionId2 ? 1 : 0;
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}
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S32 QSORT_CALLBACK moduleDependencySort(const void* a, const void* b)
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{
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// Fetch module definitions.
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ModuleDefinition* pDefinition1 = *(ModuleDefinition * *)a;
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ModuleDefinition* pDefinition2 = *(ModuleDefinition * *)b;
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// Fetch version Ids.
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ModuleDefinition::typeModuleDependencyVector moduleDependencies = pDefinition1->getDependencies();
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bool foundDependant = false;
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for (ModuleDefinition::typeModuleDependencyVector::const_iterator dependencyItr = moduleDependencies.begin(); dependencyItr != moduleDependencies.end(); ++dependencyItr)
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{
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if (dStrcmp(dependencyItr->mModuleId, pDefinition2->getModuleId())
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&& (dependencyItr->mVersionId == pDefinition2->getVersionId()))
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foundDependant = true;
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}
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return foundDependant ? 1 : -1;
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}
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//-----------------------------------------------------------------------------
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ModuleManager::ModuleManager() :
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@ -1087,6 +1113,7 @@ void ModuleManager::findModules( const bool loadedOnly, typeConstModuleDefinitio
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moduleDefinitions.push_back( pModuleDefinition );
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}
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}
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dQsort(moduleDefinitions.address(), moduleDefinitions.size(), sizeof(ModuleDefinition*), moduleDependencySort);
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}
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//-----------------------------------------------------------------------------
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