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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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13 changed files with 293 additions and 293 deletions
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@ -1172,7 +1172,7 @@ void TSShapeLoader::install()
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{
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TSMesh *mesh = shape->meshes[obj.startMeshIndex + iMesh];
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if (mesh && !mesh->primitives.size())
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if (mesh && !mesh->mPrimitives.size())
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{
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S32 oldMeshCount = obj.numMeshes;
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destructInPlace(mesh);
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