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shader editor ground work
Adds the ground work for shader editor Adds the base gui for the shader editor
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7 changed files with 370 additions and 1 deletions
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@ -4,7 +4,8 @@ option(TORQUE_TOOLS "Enable Torque Tools" ON)
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if(TORQUE_TOOLS)
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message("Enabling Torque Tools Module")
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file(GLOB_RECURSE TORQUE_TOOLS_SOURCES "gui/editor/*.cpp" "gui/editor/*.h" "gui/worldEditor/*.cpp" "gui/worldEditor/*.h")
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file(GLOB_RECURSE TORQUE_TOOLS_SOURCES "gui/editor/*.cpp" "gui/editor/*.h" "gui/worldEditor/*.cpp" "gui/worldEditor/*.h" "gui/shaderEditor/*.cpp" "gui/shaderEditor/*.h"
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"gui/shaderEditor/nodes/*.cpp" "gui/shaderEditor/nodes/*.h")
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file(GLOB_RECURSE TORQUE_TOOLS_SOURCES2 "environment/editors/*.cpp" "environment/editors/*.h")
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file(GLOB_RECURSE TORQUE_TOOLS_SOURCES3 "forest/editor/*.cpp" "forest/editor/*.h")
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