shader editor ground work

Adds the ground work for shader editor
Adds the base gui for the shader editor
This commit is contained in:
marauder2k7 2024-03-02 20:09:45 +00:00
parent d8636f754b
commit 457cdd00bb
7 changed files with 370 additions and 1 deletions

View file

@ -4,7 +4,8 @@ option(TORQUE_TOOLS "Enable Torque Tools" ON)
if(TORQUE_TOOLS)
message("Enabling Torque Tools Module")
file(GLOB_RECURSE TORQUE_TOOLS_SOURCES "gui/editor/*.cpp" "gui/editor/*.h" "gui/worldEditor/*.cpp" "gui/worldEditor/*.h")
file(GLOB_RECURSE TORQUE_TOOLS_SOURCES "gui/editor/*.cpp" "gui/editor/*.h" "gui/worldEditor/*.cpp" "gui/worldEditor/*.h" "gui/shaderEditor/*.cpp" "gui/shaderEditor/*.h"
"gui/shaderEditor/nodes/*.cpp" "gui/shaderEditor/nodes/*.h")
file(GLOB_RECURSE TORQUE_TOOLS_SOURCES2 "environment/editors/*.cpp" "environment/editors/*.h")
file(GLOB_RECURSE TORQUE_TOOLS_SOURCES3 "forest/editor/*.cpp" "forest/editor/*.h")