mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 19:53:48 +00:00
Update pxMultiActor.cpp
Fixed PhysX compile issue on VS2010 ("'FS' : is not a class or namespace name")
In reference to http://www.garagegames.com/community/forums/viewthread/135499
This commit is contained in:
parent
b1b7a66d5b
commit
44b5b85b2c
1 changed files with 2 additions and 2 deletions
|
|
@ -570,7 +570,7 @@ bool PxMultiActorData::preload( bool server, String &errorBuffer )
|
|||
|
||||
// Register for file change notification to reload the collection
|
||||
if ( server )
|
||||
FS::AddChangeNotification( physXStream, this, &PxMultiActorData::_onFileChanged );
|
||||
Torque::FS::AddChangeNotification( physXStream, this, &PxMultiActorData::_onFileChanged );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -2648,4 +2648,4 @@ ConsoleMethod( PxMultiActorData, reload, void, 2, 2, ""
|
|||
"If the reload sucessfully completes, all PxMultiActor's will be notified.\n\n")
|
||||
{
|
||||
object->reload();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue