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consolidate addfieldV method contents to avoid duplication
report *what* field is an invalid console type prune down floating point fuzzed validators to 0 default the visual fidelity to POINT_EPSILON (0.0001) rather than 1/FLT_MAX use the bit(bitcount) macro for legibility fix breakangle
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6 changed files with 42 additions and 50 deletions
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@ -138,11 +138,11 @@ ParticleData::ParticleData()
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//-----------------------------------------------------------------------------
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FRangeValidator dragCoefFValidator(0.f, 5.f);
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FRangeValidator gravCoefFValidator(-10.f, 10.f);
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FRangeValidator spinRandFValidator(-1000.f, 1000.f);
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FRangeValidator particleTimeFValidator(0.0f, 1.0f, 1<<8);
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FRangeValidator particleSizeFValidator(0.0f, MaxParticleSize, 1<<16);
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FRangeValidator dragCoefFValidator(0.f, 5.f, BIT(10));
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FRangeValidator gravCoefFValidator(-10.f, 10.f, BIT(12));
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FRangeValidator spinRandFValidator(-1000.f, 1000.f, BIT(11));
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FRangeValidator particleTimeFValidator(0.0f, 1.0f, BIT(8));
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FRangeValidator particleSizeFValidator(0.0f, MaxParticleSize, BIT(16));
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//-----------------------------------------------------------------------------
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// initPersistFields
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