From 4429de59b04a0631721a64a3485103983dca314a Mon Sep 17 00:00:00 2001 From: marauder2k7 Date: Tue, 28 Sep 2021 14:08:27 +0100 Subject: [PATCH] okay so addArray isn't even required. --- Engine/source/T3D/fx/lightning.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/Engine/source/T3D/fx/lightning.cpp b/Engine/source/T3D/fx/lightning.cpp index e032284e7..6726c5183 100644 --- a/Engine/source/T3D/fx/lightning.cpp +++ b/Engine/source/T3D/fx/lightning.cpp @@ -265,9 +265,7 @@ void LightningData::initPersistFields() INITPERSISTFIELD_SOUNDASSET(StrikeSound, LightningData, "Sound to play when lightning STRIKES!"); - addArray("Thunders", MaxThunders); INITPERSISTFIELD_SOUNDASSET_ARRAY(ThunderSound, MaxThunders, LightningData, "Sounds for thunder."); - endArray("Thunders"); addField( "strikeTextures", TypeString, Offset(strikeTextureNames, LightningData), MaxTextures, "List of textures to use to render lightning strikes." );