fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter

This commit is contained in:
AzaezelX 2021-07-25 17:18:55 -05:00
parent 432d201569
commit 438e6cbb3c
10 changed files with 18 additions and 18 deletions

View file

@ -1419,7 +1419,6 @@ void TerrainBlock::unpackUpdate(NetConnection* con, BitStream *stream)
char buffer[256];
stream->readString(buffer);
bool validAsset = setTerrainAsset(StringTable->insert(buffer));
_updateBaseTexture(NONE);
}
if (baseTexSizeChanged && isProperlyAdded())
_updateBaseTexture(NONE);