mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-27 15:25:40 +00:00
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
This commit is contained in:
parent
83c533249f
commit
43815793d1
24 changed files with 865 additions and 11 deletions
|
|
@ -24,6 +24,7 @@
|
|||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
|
||||
#include "platform/platform.h"
|
||||
#include "T3D/fx/explosion.h"
|
||||
|
||||
|
|
@ -54,6 +55,8 @@
|
|||
#include "renderInstance/renderPassManager.h"
|
||||
#include "console/engineAPI.h"
|
||||
|
||||
#include "sfx/sfxProfile.h"
|
||||
|
||||
IMPLEMENT_CONOBJECT(Explosion);
|
||||
|
||||
ConsoleDocClass( Explosion,
|
||||
|
|
@ -285,6 +288,105 @@ ExplosionData::ExplosionData()
|
|||
lightNormalOffset = 0.1f;
|
||||
}
|
||||
|
||||
//#define TRACK_EXPLOSION_DATA_CLONES
|
||||
|
||||
#ifdef TRACK_EXPLOSION_DATA_CLONES
|
||||
static int explosion_data_clones = 0;
|
||||
#endif
|
||||
|
||||
ExplosionData::ExplosionData(const ExplosionData& other, bool temp_clone) : GameBaseData(other, temp_clone)
|
||||
{
|
||||
#ifdef TRACK_EXPLOSION_DATA_CLONES
|
||||
explosion_data_clones++;
|
||||
if (explosion_data_clones == 1)
|
||||
Con::errorf("ExplosionData -- Clones are on the loose!");
|
||||
#endif
|
||||
|
||||
dtsFileName = other.dtsFileName;
|
||||
faceViewer = other.faceViewer;
|
||||
particleDensity = other.particleDensity;
|
||||
particleRadius = other.particleRadius;
|
||||
soundProfile = other.soundProfile;
|
||||
particleEmitter = other.particleEmitter;
|
||||
particleEmitterId = other.particleEmitterId; // -- for pack/unpack of particleEmitter ptr
|
||||
explosionScale = other.explosionScale;
|
||||
playSpeed = other.playSpeed;
|
||||
explosionShape = other.explosionShape; // -- TSShape loaded using dtsFileName
|
||||
explosionAnimation = other.explosionAnimation; // -- from explosionShape sequence "ambient"
|
||||
dMemcpy( emitterList, other.emitterList, sizeof( emitterList ) );
|
||||
dMemcpy( emitterIDList, other.emitterIDList, sizeof( emitterIDList ) ); // -- for pack/unpack of emitterList ptrs
|
||||
dMemcpy( debrisList, other.debrisList, sizeof( debrisList ) );
|
||||
dMemcpy( debrisIDList, other.debrisIDList, sizeof( debrisIDList ) ); // -- for pack/unpack of debrisList ptrs
|
||||
debrisThetaMin = other.debrisThetaMin;
|
||||
debrisThetaMax = other.debrisThetaMax;
|
||||
debrisPhiMin = other.debrisPhiMin;
|
||||
debrisPhiMax = other.debrisPhiMax;
|
||||
debrisNum = other.debrisNum;
|
||||
debrisNumVariance = other.debrisNumVariance;
|
||||
debrisVelocity = other.debrisVelocity;
|
||||
debrisVelocityVariance = other.debrisVelocityVariance;
|
||||
dMemcpy( explosionList, other.explosionList, sizeof( explosionList ) );
|
||||
dMemcpy( explosionIDList, other.explosionIDList, sizeof( explosionIDList ) ); // -- for pack/unpack of explosionList ptrs
|
||||
delayMS = other.delayMS;
|
||||
delayVariance = other.delayVariance;
|
||||
lifetimeMS = other.lifetimeMS;
|
||||
lifetimeVariance = other.lifetimeVariance;
|
||||
offset = other.offset;
|
||||
dMemcpy( sizes, other.times, sizeof( sizes ) );
|
||||
dMemcpy( times, other.times, sizeof( times ) );
|
||||
shakeCamera = other.shakeCamera;
|
||||
camShakeFreq = other.camShakeFreq;
|
||||
camShakeAmp = other.camShakeAmp;
|
||||
camShakeDuration = other.camShakeDuration;
|
||||
camShakeRadius = other.camShakeRadius;
|
||||
camShakeFalloff = other.camShakeFalloff;
|
||||
lightStartRadius = other.lightStartRadius;
|
||||
lightEndRadius = other.lightEndRadius;
|
||||
lightStartColor = other.lightStartColor;
|
||||
lightEndColor = other.lightEndColor;
|
||||
lightStartBrightness = other.lightStartBrightness;
|
||||
lightEndBrightness = other.lightEndBrightness;
|
||||
lightNormalOffset = other.lightNormalOffset;
|
||||
// Note - Explosion calls mDataBlock->getName() in warning messages but
|
||||
// that should be safe.
|
||||
}
|
||||
|
||||
ExplosionData::~ExplosionData()
|
||||
{
|
||||
if (!isTempClone())
|
||||
return;
|
||||
|
||||
if (soundProfile && soundProfile->isTempClone())
|
||||
{
|
||||
delete soundProfile;
|
||||
soundProfile = 0;
|
||||
}
|
||||
|
||||
// particleEmitter, emitterList[*], debrisList[*], explosionList[*] will delete themselves
|
||||
|
||||
#ifdef TRACK_EXPLOSION_DATA_CLONES
|
||||
if (explosion_data_clones > 0)
|
||||
{
|
||||
explosion_data_clones--;
|
||||
if (explosion_data_clones == 0)
|
||||
Con::errorf("ExplosionData -- Clones eliminated!");
|
||||
}
|
||||
else
|
||||
Con::errorf("ExplosionData -- Too many clones deleted!");
|
||||
#endif
|
||||
}
|
||||
|
||||
ExplosionData* ExplosionData::cloneAndPerformSubstitutions(const SimObject* owner, S32 index)
|
||||
{
|
||||
if (!owner || getSubstitutionCount() == 0)
|
||||
return this;
|
||||
|
||||
ExplosionData* sub_explosion_db = new ExplosionData(*this, true);
|
||||
performSubstitutions(sub_explosion_db, owner, index);
|
||||
|
||||
return sub_explosion_db;
|
||||
}
|
||||
|
||||
void ExplosionData::initPersistFields()
|
||||
{
|
||||
addField( "explosionShape", TypeShapeFilename, Offset(dtsFileName, ExplosionData),
|
||||
|
|
@ -818,6 +920,10 @@ Explosion::Explosion()
|
|||
mLight = LIGHTMGR->createLightInfo();
|
||||
|
||||
mNetFlags.set( IsGhost );
|
||||
ss_object = 0;
|
||||
ss_index = 0;
|
||||
mDataBlock = 0;
|
||||
soundProfile_clone = 0;
|
||||
}
|
||||
|
||||
Explosion::~Explosion()
|
||||
|
|
@ -830,6 +936,18 @@ Explosion::~Explosion()
|
|||
}
|
||||
|
||||
SAFE_DELETE(mLight);
|
||||
|
||||
if (soundProfile_clone)
|
||||
{
|
||||
delete soundProfile_clone;
|
||||
soundProfile_clone = 0;
|
||||
}
|
||||
|
||||
if (mDataBlock && mDataBlock->isTempClone())
|
||||
{
|
||||
delete mDataBlock;
|
||||
mDataBlock = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -988,6 +1106,8 @@ bool Explosion::onNewDataBlock( GameBaseData *dptr, bool reload )
|
|||
if (!mDataBlock || !Parent::onNewDataBlock( dptr, reload ))
|
||||
return false;
|
||||
|
||||
if (mDataBlock->isTempClone())
|
||||
return true;
|
||||
scriptOnNewDataBlock();
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1200,7 +1320,8 @@ void Explosion::launchDebris( Point3F &axis )
|
|||
launchDir *= debrisVel;
|
||||
|
||||
Debris *debris = new Debris;
|
||||
debris->setDataBlock( mDataBlock->debrisList[0] );
|
||||
debris->setSubstitutionData(ss_object, ss_index);
|
||||
debris->setDataBlock(mDataBlock->debrisList[0]->cloneAndPerformSubstitutions(ss_object, ss_index));
|
||||
debris->setTransform( getTransform() );
|
||||
debris->init( pos, launchDir );
|
||||
|
||||
|
|
@ -1228,7 +1349,8 @@ void Explosion::spawnSubExplosions()
|
|||
{
|
||||
MatrixF trans = getTransform();
|
||||
Explosion* pExplosion = new Explosion;
|
||||
pExplosion->setDataBlock( mDataBlock->explosionList[i] );
|
||||
pExplosion->setSubstitutionData(ss_object, ss_index);
|
||||
pExplosion->setDataBlock(mDataBlock->explosionList[i]->cloneAndPerformSubstitutions(ss_object, ss_index));
|
||||
pExplosion->setTransform( trans );
|
||||
pExplosion->setInitialState( trans.getPosition(), mInitialNormal, 1);
|
||||
if (!pExplosion->registerObject())
|
||||
|
|
@ -1266,12 +1388,18 @@ bool Explosion::explode()
|
|||
resetWorldBox();
|
||||
}
|
||||
|
||||
if (mDataBlock->soundProfile)
|
||||
SFX->playOnce( mDataBlock->soundProfile, &getTransform() );
|
||||
SFXProfile* sound_prof = dynamic_cast<SFXProfile*>(mDataBlock->soundProfile);
|
||||
if (sound_prof)
|
||||
{
|
||||
soundProfile_clone = sound_prof->cloneAndPerformSubstitutions(ss_object, ss_index);
|
||||
SFX->playOnce( soundProfile_clone, &getTransform() );
|
||||
if (!soundProfile_clone->isTempClone())
|
||||
soundProfile_clone = 0;
|
||||
}
|
||||
|
||||
if (mDataBlock->particleEmitter) {
|
||||
mMainEmitter = new ParticleEmitter;
|
||||
mMainEmitter->setDataBlock(mDataBlock->particleEmitter);
|
||||
mMainEmitter->setDataBlock(mDataBlock->particleEmitter->cloneAndPerformSubstitutions(ss_object, ss_index));
|
||||
mMainEmitter->registerObject();
|
||||
|
||||
mMainEmitter->emitParticles(getPosition(), mInitialNormal, mDataBlock->particleRadius,
|
||||
|
|
@ -1283,7 +1411,7 @@ bool Explosion::explode()
|
|||
if( mDataBlock->emitterList[i] != NULL )
|
||||
{
|
||||
ParticleEmitter * pEmitter = new ParticleEmitter;
|
||||
pEmitter->setDataBlock( mDataBlock->emitterList[i] );
|
||||
pEmitter->setDataBlock(mDataBlock->emitterList[i]->cloneAndPerformSubstitutions(ss_object, ss_index));
|
||||
if( !pEmitter->registerObject() )
|
||||
{
|
||||
Con::warnf( ConsoleLogEntry::General, "Could not register emitter for particle of class: %s", mDataBlock->getName() );
|
||||
|
|
|
|||
|
|
@ -20,6 +20,11 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
|
||||
#ifndef _EXPLOSION_H_
|
||||
#define _EXPLOSION_H_
|
||||
|
||||
|
|
@ -42,6 +47,7 @@ class TSThread;
|
|||
class SFXTrack;
|
||||
struct DebrisData;
|
||||
|
||||
class SFXProfile;
|
||||
//--------------------------------------------------------------------------
|
||||
class ExplosionData : public GameBaseData {
|
||||
public:
|
||||
|
|
@ -126,6 +132,11 @@ class ExplosionData : public GameBaseData {
|
|||
static void initPersistFields();
|
||||
virtual void packData(BitStream* stream);
|
||||
virtual void unpackData(BitStream* stream);
|
||||
public:
|
||||
/*C*/ ExplosionData(const ExplosionData&, bool = false);
|
||||
/*D*/ ~ExplosionData();
|
||||
ExplosionData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0);
|
||||
virtual bool allowSubstitutions() const { return true; }
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -188,6 +199,12 @@ class Explosion : public GameBase, public ISceneLight
|
|||
|
||||
DECLARE_CONOBJECT(Explosion);
|
||||
static void initPersistFields();
|
||||
private:
|
||||
SimObject* ss_object;
|
||||
S32 ss_index;
|
||||
SFXProfile* soundProfile_clone;
|
||||
public:
|
||||
void setSubstitutionData(SimObject* obj, S32 idx=0) { ss_object = obj; ss_index = idx; }
|
||||
};
|
||||
|
||||
#endif // _H_EXPLOSION
|
||||
|
|
|
|||
|
|
@ -19,6 +19,11 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#include "particle.h"
|
||||
#include "console/consoleTypes.h"
|
||||
#include "console/typeValidators.h"
|
||||
|
|
@ -653,3 +658,78 @@ DefineEngineMethod(ParticleData, reload, void, (),,
|
|||
char errorBuffer[256];
|
||||
object->reload(errorBuffer);
|
||||
}
|
||||
//#define TRACK_PARTICLE_DATA_CLONES
|
||||
|
||||
#ifdef TRACK_PARTICLE_DATA_CLONES
|
||||
static int particle_data_clones = 0;
|
||||
#endif
|
||||
|
||||
ParticleData::ParticleData(const ParticleData& other, bool temp_clone) : SimDataBlock(other, temp_clone)
|
||||
{
|
||||
#ifdef TRACK_PARTICLE_DATA_CLONES
|
||||
particle_data_clones++;
|
||||
if (particle_data_clones == 1)
|
||||
Con::errorf("ParticleData -- Clones are on the loose!");
|
||||
#endif
|
||||
|
||||
dragCoefficient = other.dragCoefficient;
|
||||
windCoefficient = other.windCoefficient;
|
||||
gravityCoefficient = other.gravityCoefficient;
|
||||
inheritedVelFactor = other.inheritedVelFactor;
|
||||
constantAcceleration = other.constantAcceleration;
|
||||
lifetimeMS = other.lifetimeMS;
|
||||
lifetimeVarianceMS = other.lifetimeVarianceMS;
|
||||
spinSpeed = other.spinSpeed;
|
||||
spinRandomMin = other.spinRandomMin;
|
||||
spinRandomMax = other.spinRandomMax;
|
||||
useInvAlpha = other.useInvAlpha;
|
||||
animateTexture = other.animateTexture;
|
||||
numFrames = other.numFrames; // -- calc from other fields
|
||||
framesPerSec = other.framesPerSec;
|
||||
dMemcpy( colors, other.colors, sizeof( colors ) );
|
||||
dMemcpy( sizes, other.sizes, sizeof( sizes ) );
|
||||
dMemcpy( times, other.times, sizeof( times ) );
|
||||
animTexUVs = other.animTexUVs; // -- calc from other fields
|
||||
dMemcpy( texCoords, other.texCoords, sizeof( texCoords ) );
|
||||
animTexTiling = other.animTexTiling;
|
||||
animTexFramesString = other.animTexFramesString;
|
||||
animTexFrames = other.animTexFrames; // -- parsed from animTexFramesString
|
||||
textureName = other.textureName;
|
||||
textureHandle = other.textureHandle;
|
||||
spinBias = other.spinBias;
|
||||
randomizeSpinDir = other.randomizeSpinDir;
|
||||
textureExtName = other.textureExtName;
|
||||
textureExtHandle = other.textureExtHandle;
|
||||
constrain_pos = other.constrain_pos;
|
||||
start_angle = other.start_angle;
|
||||
angle_variance = other.angle_variance;
|
||||
sizeBias = other.sizeBias;
|
||||
}
|
||||
|
||||
ParticleData::~ParticleData()
|
||||
{
|
||||
if (animTexUVs)
|
||||
{
|
||||
delete [] animTexUVs;
|
||||
}
|
||||
|
||||
if (!isTempClone())
|
||||
return;
|
||||
|
||||
#ifdef TRACK_PARTICLE_DATA_CLONES
|
||||
if (particle_data_clones > 0)
|
||||
{
|
||||
particle_data_clones--;
|
||||
if (particle_data_clones == 0)
|
||||
Con::errorf("ParticleData -- Clones eliminated!");
|
||||
}
|
||||
else
|
||||
Con::errorf("ParticleData -- Too many clones deleted!");
|
||||
#endif
|
||||
}
|
||||
|
||||
void ParticleData::onPerformSubstitutions()
|
||||
{
|
||||
char errorBuffer[256];
|
||||
reload(errorBuffer);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -102,6 +102,10 @@ class ParticleData : public SimDataBlock
|
|||
static void initPersistFields();
|
||||
|
||||
bool reload(char errorBuffer[256]);
|
||||
public:
|
||||
/*C*/ ParticleData(const ParticleData&, bool = false);
|
||||
virtual void onPerformSubstitutions();
|
||||
virtual bool allowSubstitutions() const { return true; }
|
||||
public:
|
||||
bool loadParameters();
|
||||
bool reload(String &errorStr);
|
||||
|
|
|
|||
|
|
@ -712,6 +712,134 @@ void ParticleEmitterData::allocPrimBuffer( S32 overrideSize )
|
|||
delete [] indices;
|
||||
}
|
||||
|
||||
//#define TRACK_PARTICLE_EMITTER_DATA_CLONES
|
||||
|
||||
#ifdef TRACK_PARTICLE_EMITTER_DATA_CLONES
|
||||
static int emitter_data_clones = 0;
|
||||
#endif
|
||||
|
||||
ParticleEmitterData::ParticleEmitterData(const ParticleEmitterData& other, bool temp_clone) : GameBaseData(other, temp_clone)
|
||||
{
|
||||
#ifdef TRACK_PARTICLE_EMITTER_DATA_CLONES
|
||||
emitter_data_clones++;
|
||||
if (emitter_data_clones == 1)
|
||||
Con::errorf("ParticleEmitterData -- Clones are on the loose!");
|
||||
#endif
|
||||
|
||||
ejectionPeriodMS = other.ejectionPeriodMS;
|
||||
periodVarianceMS = other.periodVarianceMS;
|
||||
ejectionVelocity = other.ejectionVelocity;
|
||||
velocityVariance = other.velocityVariance;
|
||||
ejectionOffset = other.ejectionOffset;
|
||||
ejectionOffsetVariance = other.ejectionOffsetVariance;
|
||||
thetaMin = other.thetaMin;
|
||||
thetaMax = other.thetaMax;
|
||||
phiReferenceVel = other.phiReferenceVel;
|
||||
phiVariance = other.phiVariance;
|
||||
softnessDistance = other.softnessDistance;
|
||||
ambientFactor = other.ambientFactor;
|
||||
lifetimeMS = other.lifetimeMS;
|
||||
lifetimeVarianceMS = other.lifetimeVarianceMS;
|
||||
overrideAdvance = other.overrideAdvance;
|
||||
orientParticles = other.orientParticles;
|
||||
orientOnVelocity = other.orientOnVelocity;
|
||||
useEmitterSizes = other.useEmitterSizes;
|
||||
useEmitterColors = other.useEmitterColors;
|
||||
alignParticles = other.alignParticles;
|
||||
alignDirection = other.alignDirection;
|
||||
particleString = other.particleString;
|
||||
particleDataBlocks = other.particleDataBlocks; // -- derived from particleString
|
||||
dataBlockIds = other.dataBlockIds; // -- derived from particleString
|
||||
partListInitSize = other.partListInitSize; // -- approx calc from other fields
|
||||
primBuff = other.primBuff;
|
||||
blendStyle = other.blendStyle;
|
||||
sortParticles = other.sortParticles;
|
||||
reverseOrder = other.reverseOrder;
|
||||
textureName = other.textureName;
|
||||
textureHandle = other.textureHandle; // -- TextureHandle loads using textureName
|
||||
highResOnly = other.highResOnly;
|
||||
renderReflection = other.renderReflection;
|
||||
fade_color = other.fade_color;
|
||||
fade_size = other.fade_size;
|
||||
fade_alpha = other.fade_alpha;
|
||||
ejectionInvert = other.ejectionInvert;
|
||||
parts_per_eject = other.parts_per_eject; // -- set to 1 (used by subclasses)
|
||||
use_emitter_xfm = other.use_emitter_xfm;
|
||||
#if defined(AFX_CAP_PARTICLE_POOLS)
|
||||
pool_datablock = other.pool_datablock;
|
||||
pool_index = other.pool_index;
|
||||
pool_depth_fade = other.pool_depth_fade;
|
||||
pool_radial_fade = other.pool_radial_fade;
|
||||
do_pool_id_convert = other.do_pool_id_convert; // -- flags pool id conversion need
|
||||
#endif
|
||||
}
|
||||
|
||||
ParticleEmitterData::~ParticleEmitterData()
|
||||
{
|
||||
if (!isTempClone())
|
||||
return;
|
||||
|
||||
for (S32 i = 0; i < particleDataBlocks.size(); i++)
|
||||
{
|
||||
if (particleDataBlocks[i] && particleDataBlocks[i]->isTempClone())
|
||||
{
|
||||
delete particleDataBlocks[i];
|
||||
particleDataBlocks[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef TRACK_PARTICLE_EMITTER_DATA_CLONES
|
||||
if (emitter_data_clones > 0)
|
||||
{
|
||||
emitter_data_clones--;
|
||||
if (emitter_data_clones == 0)
|
||||
Con::errorf("ParticleEmitterData -- Clones eliminated!");
|
||||
}
|
||||
else
|
||||
Con::errorf("ParticleEmitterData -- Too many clones deleted!");
|
||||
#endif
|
||||
}
|
||||
|
||||
ParticleEmitterData* ParticleEmitterData::cloneAndPerformSubstitutions(const SimObject* owner, S32 index)
|
||||
{
|
||||
if (!owner)
|
||||
return this;
|
||||
|
||||
bool clone_parts_db = false;
|
||||
|
||||
// note -- this could be checked when the particle blocks are evaluated
|
||||
for (S32 i = 0; i < this->particleDataBlocks.size(); i++)
|
||||
{
|
||||
if (this->particleDataBlocks[i] && (this->particleDataBlocks[i]->getSubstitutionCount() > 0))
|
||||
{
|
||||
clone_parts_db = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ParticleEmitterData* sub_emitter_db = this;
|
||||
|
||||
if (this->getSubstitutionCount() > 0 || clone_parts_db)
|
||||
{
|
||||
sub_emitter_db = new ParticleEmitterData(*this, true);
|
||||
performSubstitutions(sub_emitter_db, owner, index);
|
||||
|
||||
if (clone_parts_db)
|
||||
{
|
||||
for (S32 i = 0; i < sub_emitter_db->particleDataBlocks.size(); i++)
|
||||
{
|
||||
if (sub_emitter_db->particleDataBlocks[i] && (sub_emitter_db->particleDataBlocks[i]->getSubstitutionCount() > 0))
|
||||
{
|
||||
ParticleData* orig_db = sub_emitter_db->particleDataBlocks[i];
|
||||
sub_emitter_db->particleDataBlocks[i] = new ParticleData(*orig_db, true);
|
||||
orig_db->performSubstitutions(sub_emitter_db->particleDataBlocks[i], owner, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return sub_emitter_db;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ParticleEmitter
|
||||
|
|
@ -743,6 +871,7 @@ ParticleEmitter::ParticleEmitter()
|
|||
|
||||
// ParticleEmitter should be allocated on the client only.
|
||||
mNetFlags.set( IsGhost );
|
||||
mDataBlock = 0;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -754,6 +883,19 @@ ParticleEmitter::~ParticleEmitter()
|
|||
{
|
||||
delete [] part_store[i];
|
||||
}
|
||||
if (db_temp_clone && mDataBlock && mDataBlock->isTempClone())
|
||||
{
|
||||
for (S32 i = 0; i < mDataBlock->particleDataBlocks.size(); i++)
|
||||
{
|
||||
if (mDataBlock->particleDataBlocks[i] && mDataBlock->particleDataBlocks[i]->isTempClone())
|
||||
{
|
||||
delete mDataBlock->particleDataBlocks[i];
|
||||
mDataBlock->particleDataBlocks[i] = 0;
|
||||
}
|
||||
}
|
||||
delete mDataBlock;
|
||||
mDataBlock = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -832,6 +974,11 @@ bool ParticleEmitter::onNewDataBlock( GameBaseData *dptr, bool reload )
|
|||
part_list_head.next = NULL;
|
||||
n_parts = 0;
|
||||
}
|
||||
if (mDataBlock->isTempClone())
|
||||
{
|
||||
db_temp_clone = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
scriptOnNewDataBlock();
|
||||
return true;
|
||||
|
|
|
|||
|
|
@ -20,6 +20,10 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#ifndef _H_PARTICLE_EMITTER
|
||||
#define _H_PARTICLE_EMITTER
|
||||
|
||||
|
|
@ -113,6 +117,11 @@ class ParticleEmitterData : public GameBaseData
|
|||
bool glow; ///< Renders this emitter into the glow buffer.
|
||||
|
||||
bool reload();
|
||||
public:
|
||||
/*C*/ ParticleEmitterData(const ParticleEmitterData&, bool = false);
|
||||
/*D*/ ~ParticleEmitterData();
|
||||
virtual ParticleEmitterData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0);
|
||||
virtual bool allowSubstitutions() const { return true; }
|
||||
};
|
||||
|
||||
//*****************************************************************************
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue