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Merge pull request #1327 from Azaezel/alpha41/matrixMangle
fix(?) assimp to torquie matrix converter
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43501127ec
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@ -283,7 +283,7 @@ void AssimpAppNode::assimpToTorqueMat(const aiMatrix4x4& inAssimpMat, MatrixF& o
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(F32)inAssimpMat.c3, (F32)inAssimpMat.c4));
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(F32)inAssimpMat.c3, (F32)inAssimpMat.c4));
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outMat.setRow(3, Point4F((F32)inAssimpMat.d1, (F32)inAssimpMat.d2,
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outMat.setRow(3, Point4F((F32)inAssimpMat.d1, (F32)inAssimpMat.d2,
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(F32)inAssimpMat.d3, (F32)inAssimpMat.d4));
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(F32)inAssimpMat.d3, ColladaUtils::getOptions().formatScaleFactor));// (F32)inAssimpMat.d4));
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}
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}
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void AssimpAppNode::convertMat(MatrixF& outMat)
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void AssimpAppNode::convertMat(MatrixF& outMat)
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