mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Merge pull request #474 from Areloch/internalNameTreeDisplayFix
Fixes display of internal names on objects shown in guiTreeViewCtrl
This commit is contained in:
commit
43391f0f10
|
|
@ -560,7 +560,7 @@ void GuiTreeViewCtrl::Item::getDisplayText(U32 bufLen, char *buf)
|
|||
if (mState.test(Item::Marked))
|
||||
dSprintf(ptr, len, " *[%s]", pInternalName);
|
||||
else
|
||||
dSprintf(ptr, len, " [%s]", pObjName);
|
||||
dSprintf(ptr, len, " [%s]", pInternalName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue