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Further conversions of missed file fields in core and tools
Assets created for missed objects and files Improvements to the Project Importer to correct a number of issues, including not parsing ,'s from object names, trimming whitespace, pruning script extensions from exec invokes
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36b31ae19d
commit
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49 changed files with 406 additions and 128 deletions
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@ -451,17 +451,19 @@ function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData)
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else
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%previewData.doubleClickCommand = "AssetBrowser.editAsset( "@%assetDef@" );";
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%test = %assetDef.materialDefinitionName.diffuseMapAsset[0];
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%previewData.previewImage = "ToolsModule:materialIcon_image";
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if(isFile(%assetDef.materialDefinitionName.diffuseMap[0]))
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%previewData.previewImage = %assetDef.materialDefinitionName.diffuseMap[0];
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else if(%assetDef.materialDefinitionName.diffuseMapAsset[0] !$= "")
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if(isObject(%assetDef.materialDefinitionName))
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{
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%imgAsset = AssetDatabase.acquireAsset(%assetDef.materialDefinitionName.diffuseMapAsset[0]);
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if(isFile(%assetDef.materialDefinitionName.getDiffuseMap(0)))
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%previewData.previewImage = %assetDef.materialDefinitionName.getDiffuseMap(0);
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else if(%assetDef.materialDefinitionName.getDiffuseMapAsset(0) !$= "")
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{
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%imgAsset = AssetDatabase.acquireAsset(%assetDef.materialDefinitionName.getDiffuseMapAsset(0));
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%previewData.previewImage = %imgAsset.getImagePath();
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}
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else
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%previewData.previewImage = "tools/assetBrowser/art/materialIcon_image";
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//add cubemap preview here(for skybox materials)
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}
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%previewData.assetFriendlyName = %assetDef.assetName;
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%previewData.assetDesc = %assetDef.description;
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