mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
also since I was in there, fixed isrgb accidently being flipped on by default
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parent
f0068c2435
commit
4250e1d1b4
5 changed files with 53 additions and 414 deletions
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@ -121,7 +121,7 @@ Material::Material()
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mRoughness[i] = 1.0f;
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mMetalness[i] = 0.0f;
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mIsSRGb[i] = true;
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mIsSRGb[i] = false;
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mInvertRoughness[i] = false;
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mRoughnessChan[i] = 0;
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@ -502,282 +502,6 @@ void Material::initPersistFields()
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Parent::initPersistFields();
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}
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bool Material::_setDiffuseMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mDiffuseMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mDiffuseMapAssetId[idx], &mat->mDiffuseMapAsset[idx]))
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{
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if (mat->mDiffuseMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mDiffuseMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setOverlayMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mOverlayMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mOverlayMapAssetId[idx], &mat->mOverlayMapAsset[idx]))
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{
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if (mat->mOverlayMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mOverlayMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setLightMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mLightMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mLightMapAssetId[idx], &mat->mLightMapAsset[idx]))
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{
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if (mat->mLightMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mLightMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setToneMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mToneMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mToneMapAssetId[idx], &mat->mToneMapAsset[idx]))
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{
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if (mat->mToneMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mToneMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setDetailMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mDetailMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mDetailMapAssetId[idx], &mat->mDetailMapAsset[idx]))
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{
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if (mat->mDetailMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mDetailMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setNormalMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mNormalMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mNormalMapAssetId[idx], &mat->mNormalMapAsset[idx]))
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{
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if (mat->mNormalMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mNormalMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setORMConfigMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mORMConfigMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mORMConfigMapAssetId[idx], &mat->mORMConfigMapAsset[idx]))
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{
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if (mat->mORMConfigMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mORMConfigMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setRoughMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mRoughMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mRoughMapAssetId[idx], &mat->mRoughMapAsset[idx]))
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{
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if (mat->mRoughMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mRoughMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setAOMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mAOMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mAOMapAssetId[idx], &mat->mAOMapAsset[idx]))
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{
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if (mat->mAOMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mAOMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setMetalMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mMetalMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mMetalMapAssetId[idx], &mat->mMetalMapAsset[idx]))
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{
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if (mat->mMetalMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mMetalMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setGlowMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mGlowMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mGlowMapAssetId[idx], &mat->mGlowMapAsset[idx]))
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{
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if (mat->mGlowMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mGlowMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::_setDetailNormalMapAsset(void* obj, const char* index, const char* data)
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{
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Material* mat = static_cast<Material*>(obj);
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U32 idx = dAtoi(index);
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if (idx >= MAX_STAGES)
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return false;
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mat->mDetailNormalMapAssetId[idx] = StringTable->insert(data);
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if (ImageAsset::getAssetById(mat->mDetailNormalMapAssetId[idx], &mat->mDetailNormalMapAsset[idx]))
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{
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if (mat->mDetailNormalMapAsset[idx].getAssetId() != StringTable->insert("Core_Rendering:noMaterial"))
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{
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mat->mDetailNormalMapFilename[idx] = StringTable->EmptyString();
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}
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return true;
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}
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return true;
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}
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bool Material::writeField( StringTableEntry fieldname, const char *value )
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{
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// Never allow the old field names to be written.
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