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Merge pull request #991 from Winterleaf/BitAlign-ServerQuery.cpp
Bit Alignment of variables in serverQuery.cpp
This commit is contained in:
commit
4210c002bb
1 changed files with 10 additions and 10 deletions
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@ -207,10 +207,6 @@ struct ServerFilter
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Favorites = 3,
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};
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Type type;
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char* gameType;
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char* missionType;
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enum // Query Flags
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{
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OnlineQuery = 0, // Authenticated with master
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@ -226,17 +222,21 @@ struct ServerFilter
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CurrentVersion = BIT(7),
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NotXenon = BIT(6)
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};
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//Rearranging the fields according to their sizes
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char* gameType;
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char* missionType;
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U8 queryFlags;
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U8 minPlayers;
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U8 maxPlayers;
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U8 maxBots;
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U8 filterFlags;
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U8 buddyCount;
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U16 minCPU;
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U32 regionMask;
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U32 maxPing;
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U8 filterFlags;
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U16 minCPU;
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U8 buddyCount;
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U32* buddyList;
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Type type;
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ServerFilter()
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{
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@ -437,7 +437,7 @@ ConsoleFunction( queryAllServers, void, 12, 12, "queryAllServers(...);" )
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maxBots,regionMask,maxPing,minCPU,filterFlags,0,&buddyList);
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queryLanServers(lanPort, flags, gameType, missionType, minPlayers, maxPlayers, maxBots,
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regionMask, maxPing, minCPU, filterFlags);
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regionMask, maxPing, minCPU, filterFlags);
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dFree(gameType);
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dFree(missionType);
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@ -464,7 +464,7 @@ ConsoleFunction( queryLanServers, void, 12, 12, "queryLanServers(...);" )
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clearServerList();
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queryLanServers(lanPort, flags, gameType, missionType, minPlayers, maxPlayers, maxBots,
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regionMask, maxPing, minCPU, filterFlags);
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regionMask, maxPing, minCPU, filterFlags);
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dFree(gameType);
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dFree(missionType);
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