Direct3D11 Engine/source changes

This commit is contained in:
rextimmy 2016-03-20 21:52:11 +10:00
parent 3a9b50f702
commit 41e5caf22b
81 changed files with 1291 additions and 617 deletions

View file

@ -99,11 +99,10 @@ protected:
///
S32 mProcessIndex;
public:
// TODO: Make this protected and give it a proper API.
GFXVertexFormat *mInstancingFormat;
public:
//**************************************************************************
/*!
The Resources structure is used by ShaderFeature to indicate how many
@ -293,6 +292,8 @@ public:
static Var* findOrCreateLocal( const char *name,
const char *type,
MultiLine *multi );
// Set the instancing format
void setInstancingFormat(GFXVertexFormat *format);
};
#endif // _SHADERFEATURE_H_