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Direct3D11 Engine/source changes
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81 changed files with 1291 additions and 617 deletions
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@ -99,11 +99,10 @@ protected:
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///
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S32 mProcessIndex;
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public:
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// TODO: Make this protected and give it a proper API.
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GFXVertexFormat *mInstancingFormat;
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public:
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//**************************************************************************
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/*!
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The Resources structure is used by ShaderFeature to indicate how many
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@ -293,6 +292,8 @@ public:
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static Var* findOrCreateLocal( const char *name,
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const char *type,
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MultiLine *multi );
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// Set the instancing format
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void setInstancingFormat(GFXVertexFormat *format);
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};
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#endif // _SHADERFEATURE_H_
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