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Direct3D11 Engine/source changes
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81 changed files with 1291 additions and 617 deletions
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@ -385,7 +385,6 @@ void RenderPrePassMgr::render( SceneRenderState *state )
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GFXTextureObject *lastLM = NULL;
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GFXCubemap *lastCubemap = NULL;
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GFXTextureObject *lastReflectTex = NULL;
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GFXTextureObject *lastMiscTex = NULL;
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GFXTextureObject *lastAccuTex = NULL;
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// Next render all the meshes.
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