Direct3D11 Engine/source changes

This commit is contained in:
rextimmy 2016-03-20 21:52:11 +10:00
parent 3a9b50f702
commit 41e5caf22b
81 changed files with 1291 additions and 617 deletions

View file

@ -236,6 +236,7 @@ GFXShader* ShaderData::_createShader( const Vector<GFXShaderMacro> &macros )
{
case Direct3D9_360:
case Direct3D9:
case Direct3D11:
{
success = shader->init( mDXVertexShaderName,
mDXPixelShaderName,