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Direct3D11 Engine/source changes
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81 changed files with 1291 additions and 617 deletions
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@ -236,6 +236,7 @@ GFXShader* ShaderData::_createShader( const Vector<GFXShaderMacro> ¯os )
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{
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case Direct3D9_360:
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case Direct3D9:
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case Direct3D11:
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{
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success = shader->init( mDXVertexShaderName,
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mDXPixelShaderName,
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