Direct3D11 Engine/source changes

This commit is contained in:
rextimmy 2016-03-20 21:52:11 +10:00
parent 3a9b50f702
commit 41e5caf22b
81 changed files with 1291 additions and 617 deletions

View file

@ -209,7 +209,7 @@ bool ProcessedShaderMaterial::init( const FeatureSet &features,
if ( mFeatures.hasFeature( MFT_UseInstancing ) )
{
mInstancingState = new InstancingState();
mInstancingState->setFormat( &_getRPD( 0 )->shader->mInstancingFormat, mVertexFormat );
mInstancingState->setFormat( _getRPD( 0 )->shader->getInstancingFormat(), mVertexFormat );
}
return true;
}