Direct3D11 Engine/source changes

This commit is contained in:
rextimmy 2016-03-20 21:52:11 +10:00
parent 3a9b50f702
commit 41e5caf22b
81 changed files with 1291 additions and 617 deletions

View file

@ -22,10 +22,6 @@
#ifndef _MISCSHDRDAT_H_
#define _MISCSHDRDAT_H_
#ifndef _PLATFORM_H_
#include "platform/platform.h"
#endif
//**************************************************************************
// This file is an attempt to keep certain classes from having to know about
// the ShaderGen class
@ -45,6 +41,7 @@ enum RegisterType
RT_COLOR,
RT_TEXCOORD,
RT_VPOS,
RT_SVPOSITION
};
enum Components
@ -52,7 +49,7 @@ enum Components
C_VERT_STRUCT = 0,
C_CONNECTOR,
C_VERT_MAIN,
C_PIX_MAIN,
C_PIX_MAIN
};
#endif // _MISCSHDRDAT_H_