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Direct3D11 Engine/source changes
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81 changed files with 1291 additions and 617 deletions
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@ -177,7 +177,7 @@ void GuiGraphCtrl::onRender(Point2I offset, const RectI &updateRect)
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for( S32 sample = 0; sample < numSamples; ++ sample )
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{
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PrimBuild::begin( GFXTriangleFan, 4 );
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PrimBuild::begin( GFXTriangleStrip, 4 );
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PrimBuild::color( mGraphColor[ k ] );
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F32 offset = F32( getExtent().x ) / F32( MaxDataPoints ) * F32( sample + 1 );
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