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Direct3D11 Engine/source changes
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81 changed files with 1291 additions and 617 deletions
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@ -514,6 +514,8 @@ void GFXDevice::updateStates(bool forceSetAll /*=false*/)
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mStateBlockDirty = false;
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}
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_updateRenderTargets();
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if( mTexturesDirty )
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{
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mTexturesDirty = false;
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