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Direct3D11 Engine/source changes
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81 changed files with 1291 additions and 617 deletions
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@ -826,6 +826,7 @@ GFXVertexBuffer * GFXD3D9Device::allocVertexBuffer( U32 numVerts,
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switch(bufferType)
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{
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case GFXBufferTypeImmutable:
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case GFXBufferTypeStatic:
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pool = isD3D9Ex() ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED;
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break;
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