remove FMODex from Torque3D

The current version of FMod in Torque3D uses the legacy ex plugin, which hasn't been around for a long time.
This commit is contained in:
Jeff Hutchinson 2021-09-11 14:53:28 -04:00
parent 772c0ae25b
commit 41bd5ef6b6
34 changed files with 13 additions and 5317 deletions

View file

@ -25,7 +25,6 @@
// Preferences.
$pref::GuiMusicPlayer::filePattern = "*.ogg\t*.wav";
$pref::GuiMusicPlayer::filePatternFMOD = "*.aiff\t*.asf\t*.flac\t*.it\t*.mid\t*.mod\t*.mp2\t*.mp3\t*.ogg\t*.s3m\t*.vag\t*.wav\t*.wma\t*.xm";
$pref::GuiMusicPlayer::fadeTime = "3.0";
//---------------------------------------------------------------------------------------------

View file

@ -192,8 +192,7 @@ function sfxMetricsCallback()
{
return " | SFX |" @
" Sounds: " @ $SFX::numSounds @
" Lists: " @ ( $SFX::numSources - $SFX::numSounds - $SFX::Device::fmodNumEventSource ) @
" Events: " @ $SFX::fmodNumEventSources @
" Lists: " @ ( $SFX::numSources - $SFX::numSounds ) @
" Playing: " @ $SFX::numPlaying @
" Culled: " @ $SFX::numCulled @
" Voices: " @ $SFX::numVoices @