remove FMODex from Torque3D

The current version of FMod in Torque3D uses the legacy ex plugin, which hasn't been around for a long time.
This commit is contained in:
Jeff Hutchinson 2021-09-11 14:53:28 -04:00
parent 772c0ae25b
commit 41bd5ef6b6
34 changed files with 13 additions and 5317 deletions

View file

@ -39,7 +39,7 @@ ConsoleDocClass( SFXTrack,
"The term \"track\" is used in the sound system to refer to any entity that can be played "
"back as a sound source. These can be individual files (SFXProfile), patterns of other tracks "
"(SFXPlayList), or special sound data defined by a device layer (SFXFMODEvent).\n\n"
"(SFXPlayList).\n\n"
"Any track must be paired with a SFXDescription that tells the sound system how to set up "
"playback for the track.\n\n"