Bullet 2.82 update

This commit is contained in:
rextimmy 2014-06-10 22:40:30 +10:00
parent d0a64026b0
commit 416c50690e
146 changed files with 12202 additions and 1422 deletions

View file

@ -50,7 +50,9 @@ IF (INSTALL_LIBS)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletSoftBody DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletSoftBody DESTINATION lib${LIB_SUFFIX})
INSTALL(TARGETS BulletSoftBody RUNTIME DESTINATION bin
LIBRARY DESTINATION lib${LIB_SUFFIX}
ARCHIVE DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)

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@ -1767,7 +1767,23 @@ void btSoftBody::predictMotion(btScalar dt)
{
Node& n=m_nodes[i];
n.m_q = n.m_x;
n.m_v += n.m_f*n.m_im*m_sst.sdt;
btVector3 deltaV = n.m_f*n.m_im*m_sst.sdt;
{
btScalar maxDisplacement = m_worldInfo->m_maxDisplacement;
btScalar clampDeltaV = maxDisplacement/m_sst.sdt;
for (int c=0;c<3;c++)
{
if (deltaV[c]>clampDeltaV)
{
deltaV[c] = clampDeltaV;
}
if (deltaV[c]<-clampDeltaV)
{
deltaV[c]=-clampDeltaV;
}
}
}
n.m_v += deltaV;
n.m_x += n.m_v*m_sst.sdt;
n.m_f = btVector3(0,0,0);
}

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@ -45,6 +45,7 @@ struct btSoftBodyWorldInfo
btScalar air_density;
btScalar water_density;
btScalar water_offset;
btScalar m_maxDisplacement;
btVector3 water_normal;
btBroadphaseInterface* m_broadphase;
btDispatcher* m_dispatcher;
@ -55,6 +56,7 @@ struct btSoftBodyWorldInfo
:air_density((btScalar)1.2),
water_density(0),
water_offset(0),
m_maxDisplacement(1000.f),//avoid soft body from 'exploding' so use some upper threshold of maximum motion that a node can travel per frame
water_normal(0,0,0),
m_broadphase(0),
m_dispatcher(0),

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@ -117,9 +117,9 @@ void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId,
//copy over user pointers to temporary shape
tm->setUserPointer(m_triBody->getCollisionShape()->getUserPointer());
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform());
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1);
//btCollisionObjectWrapper triBody(0,tm, ob, btTransform::getIdentity());//ob->getWorldTransform());//??
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform());
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex);
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0);//m_manifoldPtr);
@ -161,8 +161,8 @@ void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId,
tm->setUserPointer(m_triBody->getCollisionShape()->getUserPointer());
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform());
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform());//btTransform::getIdentity());//??
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1);
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex);//btTransform::getIdentity());//??
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0);//m_manifoldPtr);

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@ -911,9 +911,9 @@ btSoftBody* btSoftBodyHelpers::CreateFromConvexHull(btSoftBodyWorldInfo& worldI
&hres.m_OutputVertices[0],0);
for(int i=0;i<(int)hres.mNumFaces;++i)
{
const int idx[]={ hres.m_Indices[i*3+0],
hres.m_Indices[i*3+1],
hres.m_Indices[i*3+2]};
const int idx[]={ static_cast<int>(hres.m_Indices[i*3+0]),
static_cast<int>(hres.m_Indices[i*3+1]),
static_cast<int>(hres.m_Indices[i*3+2])};
if(idx[0]<idx[1]) psb->appendLink( idx[0],idx[1]);
if(idx[1]<idx[2]) psb->appendLink( idx[1],idx[2]);
if(idx[2]<idx[0]) psb->appendLink( idx[2],idx[0]);

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@ -69,6 +69,7 @@ struct btSparseSdf
btScalar voxelsz;
int puid;
int ncells;
int m_clampCells;
int nprobes;
int nqueries;
@ -77,10 +78,13 @@ struct btSparseSdf
//
//
void Initialize(int hashsize=2383)
void Initialize(int hashsize=2383, int clampCells = 256*1024)
{
//avoid a crash due to running out of memory, so clamp the maximum number of cells allocated
//if this limit is reached, the SDF is reset (at the cost of some performance during the reset)
m_clampCells = clampCells;
cells.resize(hashsize,0);
Reset();
Reset();
}
//
void Reset()
@ -181,6 +185,15 @@ struct btSparseSdf
{
++nprobes;
++ncells;
int sz = sizeof(Cell);
if (ncells>m_clampCells)
{
static int numResets=0;
numResets++;
// printf("numResets=%d\n",numResets);
Reset();
}
c=new Cell();
c->next=root;root=c;
c->pclient=shape;