mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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use of get<some name> methods that already return nulls/false when attempting to load
in contexts where we would want to try first
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parent
a43458677a
commit
40974dd14b
11 changed files with 31 additions and 31 deletions
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@ -101,7 +101,7 @@ void GuiBitmapCtrl::inspectPostApply()
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// set it's extent to be exactly the size of the bitmap (if present)
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Parent::inspectPostApply();
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if (!mWrap && (getExtent().x == 0) && (getExtent().y == 0) && mBitmapAsset.notNull())
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if (!mWrap && (getExtent().x == 0) && (getExtent().y == 0) && getBitmap())
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{
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setExtent(mBitmap->getWidth(), mBitmap->getHeight());
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}
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@ -126,7 +126,7 @@ void GuiBitmapCtrl::setBitmap(const char* name, bool resize)
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mBitmap = mBitmapAsset->getTexture(&GFXDefaultGUIProfile);
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if (mBitmapAsset.notNull() && resize)
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if (getBitmap() && resize)
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{
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setExtent(mBitmap->getWidth(), mBitmap->getHeight());
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@ -212,7 +212,7 @@ void GuiBitmapCtrl::onRender(Point2I offset, const RectI& updateRect)
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void GuiBitmapCtrl::setValue(S32 x, S32 y)
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{
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if (mBitmapAsset.notNull())
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if (getBitmap())
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{
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x += mBitmapAsset->getTextureBitmapWidth() / 2;
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y += mBitmapAsset->getTextureBitmapHeight() / 2;
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