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https://github.com/TorqueGameEngines/Torque3D.git
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use of get<some name> methods that already return nulls/false when attempting to load
in contexts where we would want to try first
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parent
a43458677a
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11 changed files with 31 additions and 31 deletions
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@ -88,7 +88,7 @@ void GuiToolboxButtonCtrl::inspectPostApply()
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// set it's extent to be exactly the size of the normal bitmap (if present)
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Parent::inspectPostApply();
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if ((getWidth() == 0) && (getHeight() == 0) && mNormalBitmapAsset.notNull())
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if ((getWidth() == 0) && (getHeight() == 0) && getNormalBitmap())
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{
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setExtent(getNormalBitmap()->getWidth(), getNormalBitmap()->getHeight());
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}
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@ -142,7 +142,7 @@ void GuiToolboxButtonCtrl::onRender(Point2I offset, const RectI& updateRect)
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}
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// Now render the image
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if( mNormalBitmapAsset.notNull() )
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if(getNormalBitmap())
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{
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renderButton(getNormalBitmap(), offset, updateRect );
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return;
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