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use of get<some name> methods that already return nulls/false when attempting to load
in contexts where we would want to try first
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11 changed files with 31 additions and 31 deletions
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@ -332,7 +332,7 @@ void BasicClouds::_initTexture()
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{
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for ( U32 i = 0; i < TEX_COUNT; i++ )
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{
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if ( mLayerEnabled[i] && mTextureAsset[i].notNull())
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if ( mLayerEnabled[i])
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{
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// load the resource.
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getTexture(i);
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