mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
Merging
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parent
03794ad3eb
commit
407bbce509
23 changed files with 9203 additions and 7477 deletions
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@ -45,7 +45,7 @@ SimNameDictionary::~SimNameDictionary()
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void SimNameDictionary::insert(SimObject* obj)
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{
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if(!obj || !obj->objectName)
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if (!obj || !obj->objectName)
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return;
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SimObject* checkForDup = find(obj->objectName);
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@ -55,47 +55,47 @@ void SimNameDictionary::insert(SimObject* obj)
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Mutex::lockMutex(mutex);
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#ifndef USE_NEW_SIMDICTIONARY
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if(!hashTable)
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if (!hashTable)
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{
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hashTable = new SimObject *[DefaultTableSize];
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hashTableSize = DefaultTableSize;
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hashEntryCount = 0;
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dMemset( hashTable, 0, sizeof( *hashTable ) * DefaultTableSize );
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dMemset(hashTable, 0, sizeof(*hashTable) * DefaultTableSize);
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}
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S32 idx = HashPointer(obj->objectName) % hashTableSize;
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obj->nextNameObject = hashTable[idx];
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hashTable[idx] = obj;
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hashEntryCount++;
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// Rehash if necessary.
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if( hashEntryCount > hashTableSize )
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if (hashEntryCount > hashTableSize)
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{
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// Allocate new table.
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U32 newHashTableSize = hashTableSize * 2 + 1;
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SimObject** newHashTable = new SimObject *[ newHashTableSize ];
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dMemset( newHashTable, 0, sizeof( newHashTable[ 0 ] ) * newHashTableSize );
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SimObject** newHashTable = new SimObject *[newHashTableSize];
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dMemset(newHashTable, 0, sizeof(newHashTable[0]) * newHashTableSize);
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// Move entries over.
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for( U32 i = 0; i < hashTableSize; ++ i )
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for( SimObject* object = hashTable[ i ]; object != NULL; )
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for (U32 i = 0; i < hashTableSize; ++i)
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for (SimObject* object = hashTable[i]; object != NULL; )
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{
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SimObject* next = object->nextNameObject;
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idx = HashPointer( object->objectName ) % newHashTableSize;
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object->nextNameObject = newHashTable[ idx ];
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newHashTable[ idx ] = object;
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idx = HashPointer(object->objectName) % newHashTableSize;
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object->nextNameObject = newHashTable[idx];
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newHashTable[idx] = object;
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object = next;
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}
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// Switch tables.
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delete [] hashTable;
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delete[] hashTable;
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hashTable = newHashTable;
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hashTableSize = newHashTableSize;
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}
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@ -109,16 +109,16 @@ SimObject* SimNameDictionary::find(StringTableEntry name)
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{
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#ifndef USE_NEW_SIMDICTIONARY
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// NULL is a valid lookup - it will always return NULL
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if(!hashTable)
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if (!hashTable)
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return NULL;
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Mutex::lockMutex(mutex);
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S32 idx = HashPointer(name) % hashTableSize;
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SimObject *walk = hashTable[idx];
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while(walk)
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while (walk)
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{
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if(walk->objectName == name)
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if (walk->objectName == name)
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{
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Mutex::unlockMutex(mutex);
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return walk;
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@ -129,28 +129,28 @@ SimObject* SimNameDictionary::find(StringTableEntry name)
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Mutex::unlockMutex(mutex);
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return NULL;
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#else
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Mutex::lockMutex(mutex);
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StringDictDef::iterator it = root.find(name);
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SimObject* f = (it == root.end() ? NULL : it->second);
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Mutex::unlockMutex(mutex);
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return f;
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Mutex::lockMutex(mutex);
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StringDictDef::iterator it = root.find(name);
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SimObject* f = (it == root.end() ? NULL : it->second);
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Mutex::unlockMutex(mutex);
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return f;
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#endif
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}
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void SimNameDictionary::remove(SimObject* obj)
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{
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if(!obj || !obj->objectName)
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if (!obj || !obj->objectName)
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return;
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Mutex::lockMutex(mutex);
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#ifndef USE_NEW_SIMDICTIONARY
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SimObject **walk = &hashTable[HashPointer(obj->objectName) % hashTableSize];
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while(*walk)
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while (*walk)
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{
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if(*walk == obj)
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if (*walk == obj)
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{
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*walk = obj->nextNameObject;
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obj->nextNameObject = (SimObject*)-1;
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obj->nextNameObject = nullptr;
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hashEntryCount--;
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Mutex::unlockMutex(mutex);
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@ -164,7 +164,7 @@ void SimNameDictionary::remove(SimObject* obj)
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root.erase(name);
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#endif
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Mutex::unlockMutex(mutex);
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}
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}
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//----------------------------------------------------------------------------
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@ -174,8 +174,8 @@ SimManagerNameDictionary::SimManagerNameDictionary()
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hashTable = new SimObject *[DefaultTableSize];
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hashTableSize = DefaultTableSize;
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hashEntryCount = 0;
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dMemset( hashTable, 0, sizeof( hashTable[ 0 ] ) * hashTableSize );
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dMemset(hashTable, 0, sizeof(hashTable[0]) * hashTableSize);
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#endif
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mutex = Mutex::createMutex();
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}
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@ -190,7 +190,7 @@ SimManagerNameDictionary::~SimManagerNameDictionary()
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void SimManagerNameDictionary::insert(SimObject* obj)
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{
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if(!obj || !obj->objectName)
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if (!obj || !obj->objectName)
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return;
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Mutex::lockMutex(mutex);
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@ -199,34 +199,34 @@ void SimManagerNameDictionary::insert(SimObject* obj)
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obj->nextManagerNameObject = hashTable[idx];
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hashTable[idx] = obj;
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hashEntryCount++;
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// Rehash if necessary.
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if( hashEntryCount > hashTableSize )
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if (hashEntryCount > hashTableSize)
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{
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// Allocate new table.
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U32 newHashTableSize = hashTableSize * 2 + 1;
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SimObject** newHashTable = new SimObject *[ newHashTableSize ];
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dMemset( newHashTable, 0, sizeof( newHashTable[ 0 ] ) * newHashTableSize );
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SimObject** newHashTable = new SimObject *[newHashTableSize];
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dMemset(newHashTable, 0, sizeof(newHashTable[0]) * newHashTableSize);
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// Move entries over.
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for( U32 i = 0; i < hashTableSize; ++ i )
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for( SimObject* object = hashTable[ i ]; object != NULL; )
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for (U32 i = 0; i < hashTableSize; ++i)
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for (SimObject* object = hashTable[i]; object != NULL; )
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{
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SimObject* next = object->nextManagerNameObject;
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idx = HashPointer( object->objectName ) % newHashTableSize;
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object->nextManagerNameObject = newHashTable[ idx ];
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newHashTable[ idx ] = object;
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idx = HashPointer(object->objectName) % newHashTableSize;
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object->nextManagerNameObject = newHashTable[idx];
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newHashTable[idx] = object;
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object = next;
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}
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// Switch tables.
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delete [] hashTable;
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delete[] hashTable;
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hashTable = newHashTable;
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hashTableSize = newHashTableSize;
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}
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@ -245,9 +245,9 @@ SimObject* SimManagerNameDictionary::find(StringTableEntry name)
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#ifndef USE_NEW_SIMDICTIONARY
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S32 idx = HashPointer(name) % hashTableSize;
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SimObject *walk = hashTable[idx];
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while(walk)
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while (walk)
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{
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if(walk->objectName == name)
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if (walk->objectName == name)
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{
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Mutex::unlockMutex(mutex);
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return walk;
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@ -267,19 +267,19 @@ SimObject* SimManagerNameDictionary::find(StringTableEntry name)
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void SimManagerNameDictionary::remove(SimObject* obj)
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{
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if(!obj || !obj->objectName)
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if (!obj || !obj->objectName)
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return;
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#ifndef USE_NEW_SIMDICTIONARY
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Mutex::lockMutex(mutex);
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SimObject **walk = &hashTable[HashPointer(obj->objectName) % hashTableSize];
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while(*walk)
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while (*walk)
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{
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if(*walk == obj)
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if (*walk == obj)
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{
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*walk = obj->nextManagerNameObject;
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obj->nextManagerNameObject = (SimObject*)-1;
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obj->nextManagerNameObject = nullptr;
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hashEntryCount--;
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Mutex::unlockMutex(mutex);
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@ -293,7 +293,7 @@ void SimManagerNameDictionary::remove(SimObject* obj)
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root.erase(name);
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#endif
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Mutex::unlockMutex(mutex);
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}
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}
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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@ -301,7 +301,7 @@ void SimManagerNameDictionary::remove(SimObject* obj)
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SimIdDictionary::SimIdDictionary()
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{
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#ifndef USE_NEW_SIMDICTIONARY
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dMemset( table, 0, sizeof( table[ 0 ] ) * DefaultTableSize );
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dMemset(table, 0, sizeof(table[0]) * DefaultTableSize);
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#endif
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mutex = Mutex::createMutex();
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}
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@ -322,7 +322,7 @@ void SimIdDictionary::insert(SimObject* obj)
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#ifndef USE_NEW_SIMDICTIONARY
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S32 idx = obj->getId() & TableBitMask;
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obj->nextIdObject = table[idx];
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AssertFatal( obj->nextIdObject != obj, "SimIdDictionary::insert - Creating Infinite Loop linking to self!" );
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AssertFatal(obj->nextIdObject != obj, "SimIdDictionary::insert - Creating Infinite Loop linking to self!");
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table[idx] = obj;
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#else
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root[obj->getId()] = obj;
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@ -336,9 +336,9 @@ SimObject* SimIdDictionary::find(S32 id)
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#ifndef USE_NEW_SIMDICTIONARY
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S32 idx = id & TableBitMask;
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SimObject *walk = table[idx];
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while(walk)
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while (walk)
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{
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if(walk->getId() == U32(id))
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if (walk->getId() == U32(id))
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{
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Mutex::unlockMutex(mutex);
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return walk;
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@ -364,9 +364,9 @@ void SimIdDictionary::remove(SimObject* obj)
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Mutex::lockMutex(mutex);
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#ifndef USE_NEW_SIMDICTIONARY
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SimObject **walk = &table[obj->getId() & TableBitMask];
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while(*walk && *walk != obj)
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while (*walk && *walk != obj)
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walk = &((*walk)->nextIdObject);
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if(*walk)
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if (*walk)
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*walk = obj->nextIdObject;
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#else
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root.erase(obj->getId());
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